Not to mention the assholes who keep dropping at the start of and during the match >:|
It would be awesome if there wasn't so much fucking bullshit surrounding all the caps (rank and commendations) they (MS and/or Bungie) have in place. But then we have to deal with games where people drop from games, leaving you teamless. I don't understand why such an issue hasn't been addressed since 2004? How the hell are you expected to ward off big purple dinosaurs from coming into your shipyard and stealing your data corez when there's only 4 or less of you and 6 of them rolling around tossing sticky spiders at your face?
Be damned if you quit, because that then goes against you. Be damned if you continue to play because the numbers are against you. Damned if you do, damned if you don't. Goddammit.
Maybe some kind of team forfeit, where you and whatever members who are even still around vote to end the match due to such a low team member ratio? This could of course be abused like so many other game elements are with each release but it's a place to start thinking "how can we fix this?". Quit bans may work on the individual level, but there's no 'I' in team. Quit bans are a reactive system. Games like Reach need a proactive system.
Or, fuck me, here's an idea: add game servers! [/UMAD gamer]







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