I'ma defend DarkHalo here and say that if what he's doing is whining, jfap is being a screechy little bitch and throwing a tantrum.
Boy, I sure wish I could find a damned match of Invasion Breakpoint. Bungie, your 'upgraded' search algorithms do not work. I could never find a match on a Legendary/Mythic map back when Halo 3's BTB playlist was open to anyone, and now I can't find an Invasion match on Breakpoint even though it's supposed to automatically group me with other DLC owners. SSDD.
If you guys really want to bitch about AL & Bloom, there are PLENTY of threads for you to express yourself on b.net. Go throw your waste in with the other waste.
jcap, admins don't cry. Neither do big girls. So be a big girl admin and stop your crying.
Was about to try VS last night but, watching House appealed to me more than playing anything Reach. Will probably try it today if I find the time. When you kill other players in that, it counts towards your MP kills right? It should...
But it's still matchmaking...in the end? Dey derk jar jerbs![]()
Last edited by Pooky; December 1st, 2010 at 02:21 PM.
I can agree that the lack of mongooses makes the One-sided Objective portions difficult mainly because there is only walking as another way of transport. That's one thing that could be added without making a completely different gametype. I look at it like this; in Reach, you have to play cat-and-mouse with vehicles (sort of like Halo 3 with the Warthogs) because they're very powerful. The only problem with changing the vehicles around to fit a heavies gametype (like changing the Chainhog to a Missile Hog) is that it knocks out the effectiveness of another vehicle completely. The Gauss Hog can blast anything out of the sky in at least 2 shots and the Missile Hog already locks on to flying vehicles, so it would make having a Banshee on Breakpoint meaningless. The level has currently been appropriated to add in carnage and to balance the vehicular combat to where each vehicle has its own purposes (like I said, you have to play cat-and-mouse with the vehicles if you're infantry). But this is just how I see it, to say the least.
I can understand the frustration with Anchor 9, where there are some flaws with Elite Slayer that need attending (one less starting Plasma Grenade), but I have honestly found next to nothing wrong with Tempest (aside from a scenario where the other team was spawn killing, people quit or go AFK, and there is enough lag to skew rocket trajectory). That map is pretty solid as far as balance is concerned.
@Korn, unlike MM, I consider Firefight to be the do-crazy-and-funny-crap mode of Reach; it's more about having fun than it is about getting points and winning like it is in MM. I still need to try VS too; I've been waiting since the beginning of Halo Reach.
Last edited by DarkHalo003; December 1st, 2010 at 04:27 PM.
VS Firefight is kind of boring imo. You can't do alot as an elite since most Spartans just shotgun you or use grenade launchers for insta-kill.
The new maps however seem well balanced and alot of thought was clearly put into map flow. I still would love to try invasion on that snow map though.
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