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Thread: Halo: Reach Discussion

  1. #4931
    Kid in the Hall Kornman00's Avatar
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    Re: Halo: Reach Discussion

    I signed in a guest and got to the last room (basically) by myself. I'd either kill the sword elite then get surprise raped by the concussion asshole or I'd get killed by the sword elite only to have my second grenade I threw before I died kill him. Kills from the grave don't help in these situations :|. It only took about 30mins to get there but then after 30mins on that room alone I said FUCK THIS GAME and got off.
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  2. #4932
    huehuehue annihilation's Avatar
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    Re: Halo: Reach Discussion

    I'll help you do it if you want, Korn. Me and Sevlag both did it and it took us about 30 minutes on that last room alone.

    The drop shield helps a lot though.
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  3. #4933
    Kid in the Hall Kornman00's Avatar
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    Re: Halo: Reach Discussion

    How about tomorrow night or early tomorrow morning? I should be on later tonight but only to get the daily challenges out of the way. Code and work has kept me offline the past two days :\
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  4. #4934
    RickRotate'd.
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    Re: Halo: Reach Discussion

    It's almost a waste to even bother shooting them. What I did was lure the sword elite to start attacking Jorge. You should then be able to run up behind the elite and assassinate him. After that I just ran up and started meleeing the last elite, spinning around him until a got another assassination.

    Also if you stood on anything 2 inches off the ground the sword elite automatically turns into a retard.

    edit: I've uploaded me doing the last room on Mythic solo, if anyone's interested or something.
    Last edited by Necr0matic; January 31st, 2011 at 07:30 PM.
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  5. #4935

    Re: Halo: Reach Discussion

    Getting a hold of the sword wasn't too hard, but I was never able to kill either of the other elites with it. They'd just smack me to death in the middle of a lunge, if I weren't already dead from a concussion round or plasma grenade.
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  6. #4936
    For Gnomejas sevlag's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by Arteen View Post
    Getting a hold of the sword wasn't too hard, but I was never able to kill either of the other elites with it. They'd just smack me to death in the middle of a lunge, if I weren't already dead from a concussion round or plasma grenade.
    dont lunge, normal melee with the sword and jump around like a kid hyped on caffine, thats how i killed the last two, and regarding the sword elite, i had annihlation distract it while i hit it in the back
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  7. #4937
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: Halo: Reach Discussion

    Plasma Pistol anyone? Just saying. Unless of course, you can't use it. In Legendary/Mythic/LASO, it's kind of pointless to even have a shield in the first place considering you die from almost any projectile sent your way.
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  8. #4938
    Kid in the Hall Kornman00's Avatar
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    Re: Halo: Reach Discussion

    Plasma pistol against hero elites...in LASO?

    Don't make me lawl.
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  9. #4939
    ._. Spartan094's Avatar
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    Re: Halo: Reach Discussion

    I have not touched Reach since Dead Space 2, but I'll get on today to do the weekly challenge alone because im crazy.
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  10. #4940
    Foot Dragger ejburke's Avatar
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    Re: Halo: Reach Discussion

    That weekly challenge is just garbage. I played it for 10 minutes, got to the first large group of Elites and realized how idiotic this game is on extreme difficulties. The damn Elites all look identical and were shifting around back and forth like a shell game. It was almost impossible to keep track of which one I was trying to focus on, especially if I had to take my eye off of them to find cover. I felt like I was just wasting what precious ammo I had and turned the game off.

    I hate it when they have to resort to breaking their own conventions to make this game harder. Sniper rifle headshots should kill no matter what. Plasma pistol overcharge should strip shields no matter what. Needle supercombines and plasma sticks should be insta-kill. Those are combat equalizers that add so much to the tactical resource management of the weapons. Without that element, the fights are almost sheer attrition.

    I also don't appreciate Black Eye, either. Never have, never will. Why have we been stuck with the same skulls for 3 games, anyway? It's not like they weren't plucked from a hat to begin with.
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