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Thread: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

  1. #71
    Senior Member
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    for the love of god, please use punk-you-a-shun

  2. #72
    Amit's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by Aklass View Post
    love it

    if only u cud add smthing like this =p
    how is that possible?

  3. #73
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    that is the dual wielding script WIP by kenny001

    not so sure how it works, but i think the script recognizes the weapon about to be picked up, and tries to find the correct set of weapons to match , thus making dual wield

    i think >_>

  4. #74
    :h3: Random's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by newDeviLedeT1 View Post
    that is the dual wielding script WIP by kenny001

    not so sure how it works, but i think the script recognizes the weapon about to be picked up, and tries to find the correct set of weapons to match , thus making dual wield

    i think >_>
    It won't work online, I made a very similar script using the same methods and for the client it gets ugly ;_;.

  5. #75
    (Slyr)Bleach/MythicUltra
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    there still is an Invisible wall on Coagulation at blue base...and the wraith mortar explosions can be a little bit more damaging and have a larger blast!!! The rest, good job! The energy sword can have the Halo 2 look, especially when you switch to the energy sword, it is so dull. When you switch to the energy sword in Halo 2, it will have flashes and electric particles around it.

  6. #76
    umm is it invalid now?
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    sword skin is a bit off the skin from zanzi is pretty close and i hope u make a lockout

  7. #77
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    @ aklass: not enough time

    @ bleach: do you mean 3p?

  8. #78
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Hey CAD I like what you did to the covie sniper! you should have it spawn in the maps.

  9. #79
    io[Terry] Terry's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    The sword seems improved Its not quite right but atleast it looks more like it now.

  10. #80
    Is On A Nightrain I_Am_Error117's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by rossmum View Post
    needs more tribute to my postcount

    also, <3
    Ross:
    Us:



    I like the maps. Thank you!

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