Quote Originally Posted by DarkHalo003 View Post
Uhhh Bungie was still part of the Halo Label when both of those were published, not to mention I seriously doubt they have ANY editing power over anything put into the books. I enjoyed Legends. I HATE Cryptum. Both were published and okayed by Microsoft, not Bungie. Bungie's name is just slapped on for the people who don't know who really pulls the strings and see a familiar, reliable game. Bungie has nothing to do with the non-canon atrocities that plague the community. Their publisher/co-producer for Halo is still Microsoft who pulls most of the media release weight anyways.

You're also wrong about the Plasma Bombardment and game Engine; Bombardment was done to destroy some buildings on Reach and to destroy the Frigate in the Space level in Halo Reach. Either one could be accomplished. It's also more methodical to lay waste to an entire mile with a glassing beam than it is to send countless balls of fire to do it. You have more control over the burning area and can stop/slow/weaken the beam to avoid collateral.

Warlord, the beam still moves too fast across the ground. Slow its progression across the ground or make it more concentrated.
I would rip your argument to pieces, but not in this thread. Maybe later in a visitor message.

Warlord, it might make a more convincing animation if it pulsed on and off at random intervals. As it is, it looks like a lawn sprinkler upside down.