Page 10 of 81 FirstFirst ... 8 9 10 11 12 20 60 ... LastLast
Results 91 to 100 of 805

Thread: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

  1. #91
    HA10 Limited's Avatar
    Join Date
    Sep 2006
    Location
    England
    Posts
    7,800

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    I have still yet to find one of these secret boards. and its pissing me off

  2. #92
    Senior Member
    Join Date
    Sep 2006
    Posts
    2,549

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Hey, any news on the other maps?

  3. #93
    WOLunist Pred1ator's Avatar
    Join Date
    Dec 2006
    Location
    I Seriously Dont Know
    Posts
    740

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by Limited View Post
    I have still yet to find one of these secret boards. and its pissing me off
    its like....really hard, i think you have to do a special thing to activate it at the right play and right time

  4. #94
    umm is it invalid now?
    Join Date
    Mar 2007
    Posts
    122

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    id love him to make lockout and just stack two team icons on top of each other so it looks more h2

  5. #95
    Senior Member
    Join Date
    Dec 2006
    Posts
    1,263

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    we all heard you the first time

    "not enough time"

  6. #96
    umm is it invalid now?
    Join Date
    Mar 2007
    Posts
    122

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    i said id love(wish) them to make it not i want(force them) them too

  7. #97
    Taiko Drums = Win
    Join Date
    Sep 2006
    Location
    Longbranch, WA
    Posts
    2,692

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Aklass, if you couldn't realize...

    WE CANT _BEEP_ING UNDESRTAND YOU!

    Please, to save us all, SPELL CORRECTLY, and USE PUNCTUATION.

    In the words of an old signature:

    I am anti txt-tlk.

    ....

    TYPE OUT YOUR DAMN WORDS!

  8. #98
    This is a mindfuck. IPBJT!'s Avatar
    Join Date
    Aug 2006
    Location
    Québec, Canada
    Posts
    290

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    If anyone wanna play, I'm setting up a dedi with both maps for the rest of the night.

    Edit: NVM, freaking thing couldn't work.
    Last edited by IPBJT!; May 5th, 2007 at 10:01 PM.

  9. #99
    umm is it invalid now?
    Join Date
    Mar 2007
    Posts
    122

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    fine ill use fuckin english and ts ok about dedi server no ones on at night any ways

  10. #100
    Senior Member
    Join Date
    Sep 2006
    Posts
    2,549

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    hey, L33t, you need to make the side seats of spectre so they can't be used unless the driver is in there, it's a real pain to try to get in the driver of the spectre like it is. and is there a way to make it so the primary color for the biped is the color you are when you're playing slayer? or even the secondary color? that would be nice.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •