
Originally Posted by
Anton
The forerunner mapping competition thread doesn't state (or, well, at least I didn't see it) any guidelines about what defines a forerunner map? Does it need to be strictly structure (I.E epitaph) or can it be organic too (blood gulch)? The reason I ask is that the map I've come up with is a sort of sanctuary and there are plenty of organic elements to the map (streams, rock facings, pathways) that relate with the actual inorganic elements (ramps, bases, shrines, structures). Any help would be appreciated. Thanks!
-Ant
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