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Thread: [WIP] Requiem

  1. #111
    Chris chrisk123999's Avatar
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    Re: [WIP] Requiem

    You forgot to texture something.
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  2. #112
    Senior Member Rainbow Dash's Avatar
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    Re: [WIP] Requiem

    Do bones need to have materials or something?
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  3. #113
    ... 117's Avatar
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    Re: [WIP] Requiem

    Not sure, I usually put materials on them anyway just in case tool freaks over it. I'd guess a "yes" however.
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  4. #114
    Foot Dragger ejburke's Avatar
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    Re: [WIP] Requiem

    "triangle->material_index>=0 &&triangle->material_index<old_material_count" Looks like you have triangles assigned materials that do not exist. The material index is apparently greater than the material count of your scene.
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  5. #115
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: [WIP] Requiem

    Quote Originally Posted by ejburke View Post
    "triangle->material_index>=0 &&triangle->material_index<old_material_count" Looks like you have triangles assigned materials that do not exist. The material index is apparently greater than the material count of your scene.
    I confirm this. I've had this in the past. It's like when you have multiple materials overlapping each other, at least, that's what caused my errors a long time ago (before I got lazy).
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  6. #116
    Senior Member Rainbow Dash's Avatar
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    Re: [WIP] Requiem

    alright, I was dumb and didn't add the pound symbol to the markers, which had no material.

    oh well



    who knows how shit about bipeds lol!
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  7. #117
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    Re: [WIP] Requiem

    e: fckn modacity... didn't see the next page
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  8. #118
    Foot Dragger ejburke's Avatar
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    Re: [WIP] Requiem

    Quote Originally Posted by NVOUS View Post
    alright, I was dumb and didn't add the pound symbol to the markers, which had no material.

    oh well



    who knows how shit about bipeds lol!
    Well, if it's another elementary mistake, you could make sure every part of the biped is a child of the frame and being exported properly.

    Honestly, though, the only thing you are gaining with that new model is an extra helping of aliasing artifacts. But if you're just messing around, that's fine.
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  9. #119
    Senior Member Rainbow Dash's Avatar
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    Re: [WIP] Requiem

    idk

    And yeah I'm really just messing around at this point, I'll only use it if I can make it work and look good, so we'll see what happens.

    e: hahah no it just needed to be in editable mesh instead of editable poly well gee that's silly, bluestreak is silly!
    Last edited by Rainbow Dash; May 28th, 2011 at 04:02 PM.
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  10. #120
    Senior Member Rainbow Dash's Avatar
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    Re: [WIP] Requiem



    someone's gonna be hooking me up with this
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