in my BC2 experiences most of the successful MCOM destructions are caused by anything that's NOT arming it directly. I estimate that less than 10% of the time does a charge successfully blow because few players actually team up to defend an armed charge. It's simply much easier to spam rockets, tank shells, mortars, and even "jihad vehicles" loaded with C4.
even better (for attackers) when MCOMs are in destroyable buildings as you don't even need direct hits on the MCOM to take it out.
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