Oh, realism-style Halo, so you mean Call of Halo right?
Even on Legendary in Halo 1 I can get away with any gun I want. I play almost every level using nothing but the Assault Rifle and the Pistol and no, the pistol does not do all of the work; it's mainly used for thinning out Grunts and killing Hunters. I use the Needler on T&R, Halo, and AotCR sometimes. I use the Plasma Rifle on 343 GS and The Library. Sometimes I don't even pick up a shotgun when I should, because fuck snakes; I want to use a rocket launcher/plasma pistol combo. The game was just so goddamn fun.
In Reach, I squee'd when I saw "600" count for ammo on the Assault Rifle in the opening level, but I was promptly disappointed when I found that I could not actually carry that amount and that no other guns had large ammunition capacities. Fuck you Bungie, if you were doing it for sake of multiplayer balance, stop; nobody survives long enough to amass 10 magazines for their rape cannon (which they spawn with anyways) on your too-small maps.
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Halo 2 doesn't need a remake. It just needs a straight port to 360 via Arcade with modern resolution and online co-op. If only for the exploring and goofing around aspects, Halo 2 had the best Campaign of the series and I want it more than the first game tbh.
No. Combat Evolved had a far superior story and campaign to Halo 2. There was a sense of desperation, since there were hardly friendlies and when there were, they were a fragile commodity to be guarded and preserved lest you be a lone. There was the mystery as to what exactly Halo was. Who were the Forerunners? Why did they build this place? The Covenant had purpose, they had drive, they had menace. Then let's not even forget one of the most memorable moments in video game history: the introduction of the Flood. The Flood were scary as shit in that game the first time you played it, and they were far scarier to fight before they had a stupid, slimy flower start talking for them.
Halo 2 was herping and derping all over the place; once you started playing the Arbiter, it started getting progressively worse. The levels themselves were garbage, as were the gunplay mechanics. Then there's the AI hacks, the bullocks that was the lack of an Earth-centric story, and the retarded damage sponge they called "Brutes." Brutes were in no way fun to fight in Halo 2, Halo 3, ODST, or Reach. As for the story, the whole Covenant Civil War was paper thin and not executed very well. Prophets getting butthurt that the Elites couldn't stop a super-soldier with nothing to lose causes them to betray their oldest allies? A Gravemind (how the fuck did he not get toasted by thousands of sentinels?). The revelation in Halo 3 that Truth was an innocently ignorant religious sociopath destroys the Covenant as an interesting faction in Halo 2. And the worst atrocity of the entire thing: Elites speaking English. Yay space lizardmen.
Can you tell how upset I am with Halo 2?
Last edited by Warsaw; August 23rd, 2011 at 11:21 PM.
Last edited by Cagerrin; August 24th, 2011 at 12:04 AM.
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