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Thread: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

  1. #791

    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Halo 3's Melee damage was consistent across all weapons, dealing 70 points damage. (Out of 115. 70 shield, 45 health) The only exceptions were the spiker and the brute shot, which did 72 points damage.
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  2. #792
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

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  3. #793
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    I watched a multiplayer video and I am dissapoint.
    Last edited by mgalekgolo; August 27th, 2011 at 07:33 PM.
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  4. #794

    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by flyingmonkey3 View Post
    Actually melee damage in Halo 1 does vary. I believe it changes with how fast you're moving.
    Uh, no it doesn't. Halo 2 does that. And it's the only one.
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  5. #795
    "Think Different" Masterz1337's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by Warsaw View Post
    Didn't guns in the first game do variable melee damage? i.e. some guns did more per hit than others, or am I imagining things? Either way, the three-hit melee change is a step in the right direction.
    The game could do it but all weapons had the same melee strength, obviously we took advantage of that functionality for things like our spiker and BS in the CMT mod, as well as the SPV1 AR melee.
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  6. #796
    Kid in the Hall Kornman00's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by DarkHalo003 View Post
    Has anyone else seen the Installation 04 Firefight map?
    Played it, along with the rest of the new maps at PAX. Had fun. The ODST (or maybe they're just marines) are an interesting touch. I was expecting more when they said that this was going to be an insane FF map. Guess they could still have some tricks up their sleeves though.

    Title Update will basically fix some bugs and add some more power to game variants. They said at one of the panels that they can actually control the bloom amount. From full, to half, etc, to all the way off. The only variant I've seen using these new tweakable settings (remember, it's based on the game variant settings, not the TU; settings which only 343 can tweak...for now ) is their "No Bloom Slayer"...which had bloom off for everything except for the SR. Also, I swear the hammer wasn't being as-effective...not sure if that was due to the new tweaks, or b/c I haven't played the game since basically last March.

    Oh, and MS had a survey going on. I answered Halo Wars as my fav Halo game :3. I would go troll the Halo Wars console they have at the Fest, but there is usually someone playing it actually, so there's no need!

    Not sure if anyone mentioned this yet, but HA10 will support 3D TVs. I'm gong to try and catch a demo of 343GS in 3D tomorrow (missed it today)
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  7. #797
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by Pooky View Post
    Uh, no it doesn't. Halo 2 does that. And it's the only one.
    Yes it does. Look at my post with the picture of Kornman's Guerilla.

    E: I can happily make a video showing how much damage is done by melee if you still don't believe.
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  8. #798
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    It is easier to just edit the all around melee damage but It is also very easy to make the melee more powerful or less powerful for any weapon standalone. I currently use eschaton since my halo CE gave me too many issues so I beleive its just harder for CE. I don't remember it being that complicated though...
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  9. #799

    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by flyingmonkey3 View Post
    Yes it does. Look at my post with the picture of Kornman's Guerilla.

    E: I can happily make a video showing how much damage is done by melee if you still don't believe.
    I've never seen anything in gameplay to indicate that it does, so even if it does it clearly has no real impact on anything.
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  10. #800
    Bitchin' Sitar Solos nuttyyayap's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    The damage in HCE varies on how FAR you are from them;
    If you're right in their face, boom, 70 points of damage. If you're just in melee range, 40 points. That's what the min/max in the damage tag means...
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