Page 81 of 184 FirstFirst ... 31 71 79 80 81 82 83 91 131 181 ... LastLast
Results 801 to 810 of 1834

Thread: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

  1. #801
    Senior Member
    Join Date
    Mar 2009
    Posts
    119

    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Are you basing this off conjecture or from actual testing? Here's a video I just whipped up that demonstrates the amount of damage changing with velocity and not distance:
    http://www.xfire.com/video/4ccdf6/

    I start off by showing that damage done by melee "at point blank" and "just within range" are exactly the same. I then compare the damage done by melee while standing still, running, running and jumping, and crouching forward. As for whether it actually makes a difference, 150/40 rounds up to 4 while 150/70 rounds up to 3 so the number of melees needed to kill just changes by 1. Not sure if that makes a big impact on gameplay though, as most players are usually moving around so the minimum of 40 damage done by standing still probably isn't very relevant.

    If you're still not convinced or think the whole thing was set up, I can send you what I used to get those numbers and you can talk to someone who is familiar with memory addresses to confirm that the numbers are legit.
    Reply With Quote

  2. #802
    Bitchin' Sitar Solos nuttyyayap's Avatar
    Join Date
    Sep 2009
    Posts
    409

    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    I was basing it off the way Halo1_ce handles splash damage, okay? You don't need to get memory adresses to know how damage changing over area works. And a little from testing but unlike Certain People I hardly ever melee, so...
    Reply With Quote

  3. #803
    BOOMER! Captain Pakundo's Avatar
    Join Date
    Oct 2007
    Location
    Israel
    Posts
    66

    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    I wonder when will Microsoft take the stick out of their ass and green light PROPER ports of Halo games after Halo 2...
    Reply With Quote

  4. #804
    Chris chrisk123999's Avatar
    Join Date
    May 2009
    Location
    Florida, USA
    Posts
    646

    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Never?
    Reply With Quote

  5. #805
    Senior Member =sw=warlord's Avatar
    Join Date
    Jan 2007
    Location
    Dalek Crucible
    Posts
    5,348

    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by Captain Pakundo View Post
    I wonder when will Microsoft take the stick out of their ass and green light PROPER ports of Halo games after Halo 2...
    Don't expect one any time soon...
    Reply With Quote

  6. #806

    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by flyingmonkey3 View Post
    Are you basing this off conjecture or from actual testing? Here's a video I just whipped up that demonstrates the amount of damage changing with velocity and not distance:
    http://www.xfire.com/video/4ccdf6/

    I start off by showing that damage done by melee "at point blank" and "just within range" are exactly the same. I then compare the damage done by melee while standing still, running, running and jumping, and crouching forward. As for whether it actually makes a difference, 150/40 rounds up to 4 while 150/70 rounds up to 3 so the number of melees needed to kill just changes by 1. Not sure if that makes a big impact on gameplay though, as most players are usually moving around so the minimum of 40 damage done by standing still probably isn't very relevant.

    If you're still not convinced or think the whole thing was set up, I can send you what I used to get those numbers and you can talk to someone who is familiar with memory addresses to confirm that the numbers are legit.
    As you say though, people don't generally stand still while melee attacking, so it really doesn't have any impact on gameplay. I mean, I probably used melee more than anyone else and I never noticed that.
    Reply With Quote

  7. #807
    Senior Member
    Join Date
    Mar 2009
    Posts
    119

    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by nuttyyayap View Post
    I was basing it off the way Halo1_ce handles splash damage, okay? You don't need to get memory adresses to know how damage changing over area works. And a little from testing but unlike Certain People I hardly ever melee, so...
    My point was that damage changes with velocity for melee, hence the need to check the actual amount of damage done through memory addresses.
    Reply With Quote

  8. #808

    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Damage does change with velocity when meleeing, source: years of playing. Jumping down onto someone and meleeing usually pops their shields iirc
    Reply With Quote

  9. #809
    Movie Maker Siliconmaster's Avatar
    Join Date
    Sep 2006
    Location
    NJ (College)
    Posts
    2,192

    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Holy crap, the multiplayer vidoc was amazing- so glad to see Timberland and the new firefight area. Beautiful. And the title update looks great as well!
    Reply With Quote

  10. #810
    Senior Member leorimolo's Avatar
    Join Date
    Apr 2007
    Posts
    611

    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by Siliconmaster View Post
    Holy crap, the multiplayer vidoc was amazing- so glad to see Timberland and the new firefight area. Beautiful. And the title update looks great as well!
    I havent gotten board with reach, this game will just blow my mind. Its the multiplayer sandbox we've been waiting for years.
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •