Re: Anti-latency (server-side hit detection / correction)
Originally Posted by Pooky
The thing most people don't get is that EVERYTHING is affected by ping. That includes melee, grenade sticks, vehicle splatters, everything. You should be leading every action you do, not just pistol bullets.
he is right, the hardest thing for me to lead are grenade sticks I still can't get that down.
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