Hey derp face, the point of halo is that there are many weapons that are equally effective, called weapon diversity, not find one super accurate god gun and use it to kill everyone else regardless of what they have. And if you really look at it, and if you take the time to compare, the kill times between Reach and H1 are not that different, Except for the bloom, which forces people to be more accurate and pace their shooting better. IMO Reach had a winning weapon setup to begin with, though they did nerf a couple things more than they should have.
And yeah, to be honest, Warlord is right, Halo has always been about giving someone the chance to fight back, instead of rewarding one person that sees another an instant kill. It has always been about allowing you to turn around and fight off an opponent who started shooting you first.






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