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Thread: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

  1. #1081
    Junior Member xalener's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by sanni View Post
    Why recreate? Just leave it as it is, add the extra visual layer, fix the netcode and implement punkbuster and you're done.
    I don't think you understand.

    HALO 1 HAD NO NETCODE. The PC version did, sure, but that's Gearbox's property last I remember and they trashed all their Halo stuff.
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  2. #1082
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Of course Halo 1 had to have netcode. System link. It just didn't support the XBL protocol integration.
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  3. #1083
    El Durado :/
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    yeah exactly, and either way HA10 is incorporating REACH multiplayer so if it came to the PC then it would have... REACH multiplayer.
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  4. #1084
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    That would require porting two separate engines, however. At least that's how I understand it all so far. It's the biggest reason that I see a PC port of the whole game as being unlikely.
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  5. #1085
    The Silent Photographer Zeph's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Wouldn't need to port two separate engines. MS won't make that mistake again.
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  6. #1086
    Kid in the Hall Kornman00's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by xalener View Post
    I don't think you understand.

    HALO 1 HAD NO NETCODE. The PC version did, sure, but that's Gearbox's property last I remember and they trashed all their Halo stuff.
    I don't think you understand. H1 Xbox had it's own netcode. It wasn't very robust netcode (required all players to start at the same time, to keep in sync with the simulation), but it was netcode nonetheless. MS hired Gearbox to port Halo. MS still owns that work. As for Gearbox's networking code, they had to add an additional layer that allowed for players to join and drop mid-game without causing the entire game to end (plus add support for chat, rcon, etc, all PC related stuff).

    Also, fuck punkbuster.
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  7. #1087
    El Durado :/
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    halobuster :o
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  8. #1088

    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    The Kinect enabled features sound cool and all, but it's really fucking gay that you can't use the Library without it. Especially since there's no way in hell I'm ever going to buy one.
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  9. #1089
    Slightly Insane JackalStomper's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by Pooky View Post
    The Kinect enabled features sound cool and all, but it's really fucking gay that you can't use the Library without it. Especially since there's no way in hell I'm ever going to buy one.
    ^
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  10. #1090
    Junior Member xalener's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    My college lets people rent them out for free. So... I'm doin that.
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