"Each is a masterfully designed labyrinth tailor-made to satisfy a certain style of gameplay;"
Damn right they are labyrinths. The maps are so convoluted and close quartered; all of them.
Whoa, whoa, whoa. MW2 and good map design? There are camp spots littered everywhere on most of the maps, Scrapyard being the exception.
http://www.bit-tech.net/gaming/pc/2011/11/10/call-of-duty-modern-warfare-3-review/1
BAM.
The first two paragraphs on the 2nd page of the gamespy article are hilarious, though.
Last edited by Amit; November 11th, 2011 at 12:37 AM.
Way to go reading the article, it was the CEO of Sledgehammer not IW.
http://www.lameorgame.com/view.cfm?cid=7839
Last edited by =sw=warlord; November 11th, 2011 at 10:26 AM.
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