But then they could port it to PC without problems, right?
The engine is based on the HaloPC (not CE) codebase (even has all the server script functions in it). Looking at the assembly, it looks like they did try doing some work on saved films (though it could just be some code that was worked on by Gearbox from back in that day that accidentally got left in; there's plenty of left over debug data and some code in the build).
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks