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Thread: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

  1. #1701
    Tick Gate 2014 Donut's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by =sw=warlord View Post
    Psst, Brutes aren't Elites.
    why would you even make this comment when elites arnt enemies in halo 3? the point is the shotgun isnt as useful.
    E: holy shit i missed an entire page.
    Last edited by Donut; November 19th, 2011 at 06:40 PM.
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  2. #1702
    Foot Dragger ejburke's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by t3h m00kz View Post
    The campaign's checkpoints are complete bullshit as always
    The checkpointing was probably Halo's biggest contribution to modern gaming. They just didn't have it down to a science yet. It's the biggest reason why Halo 1 Legendary is so much tougher than the other games. It really tests one's patience.

    Quote Originally Posted by t3h m00kz View Post
    Therefore, randomness and luck
    You say that like it's a bad thing. I prefer to think of it as tactical risk management, whether I decide to engage an enemy from a distance or up close with the pistol. I feel like the other Halo games were patronizing me somewhat with their guaranteed headshots and generous hit boxes. Maybe Halo 1 could be a little bit more in that direction, but I've got no problem with the pistol not being 100% accurate on its first shot like the Reach precision weapons.
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  3. #1703
    Senior Member =sw=warlord's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by Donut View Post
    why would you even make this comment when elites arnt enemies in halo 3? the point is the shotgun isnt as useful.
    E: holy shit i missed an entire page.
    When someone is comparing brutes to Elites, the point is relevant.
    It's kind of like saying Pizzas are a vegetable...Oh...shit.


    Last edited by =sw=warlord; November 19th, 2011 at 06:57 PM.
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  4. #1704
    Kid in the Hall Kornman00's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by t3h m00kz View Post
    The campaign's checkpoints are complete bullshit as always
    Fucking this.

    I was playing The Maw last night. I got all the way to the point where I was about to blow up the first reactor and the fucking game froze. I restart my Xbox and see that it lets me "resume" The Maw, so I'm thinking "oh sweet, good stuff". Then the intro cutscene starts playing and I was like FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUU. I blame Saber since I was playing in 2011 mode when it froze.
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  5. #1705
    Foot Dragger ejburke's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    That's not really a checkpointing problem. That's Halo 1's issue of having to manually "Save and Quit" to record your progress, combined with whatever porting issue caused the game to lock up.
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  6. #1706
    Tick Gate 2014 Donut's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by =sw=warlord View Post
    When someone is comparing brutes to Elites, the point is relevant.
    It's kind of like saying Pizzas are a vegetable...Oh...shit.


    the idea is that brutes replaced elites. while they are different in terms of shields and physical strength, the game is still following the pattern of having grunts, jackals, some shielded commanding unit, and hunters. in this case, its a brute instead of an elite. so yeah theres a difference no doubt, but the point remains entirely valid that the shotgun isnt as useful.

    we're not talking about the difference between brutes and elites. we're talking about the difference between halo 1 and halo 3's shotgun mechanics. compare the damage range and falloff with grunts if that makes you feel better.
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  7. #1707
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    fun fact: H1 Shotgun fires 15 pellets that do anywhere from 18 to 25 damage each. Elite minors have 100 shields + 100 health, meaning (averaging the damage) it takes 10 pellets to kill one on Normal. Comparitively speaking, H1 AR does 10 damage/bullet at 15 RPS (SG is 1 RPS), meaning the AR's damage per second (150) is almost half of the shotgun's DPS (323).

    It also only takes avg. 2 pellets (vs. 3 AR bullets) to kill a Grunt minor on Normal; not going to weigh in on what's good and what's not but hey sometimes it's nice to know things

    E: no it's a quarter not a sixth, sorry that's what happens when an English major tries to do math

    EE: well shit I really should shut my mouth because it's 15 pellets. Info's updated and still cool stuff though
    Last edited by Ifafudafi; November 19th, 2011 at 08:50 PM.
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  8. #1708
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by ejburke View Post
    That's not really a checkpointing problem. That's Halo 1's issue of having to manually "Save and Quit" to record your progress, combined with whatever porting issue caused the game to lock up.
    The Maw issue was more so an extension of the reply, not for directly supporting the "Fucking this.". It's also why I blamed Saber
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  9. #1709
    Foot Dragger ejburke's Avatar
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Just cleared Truth and Rec on Legendary using the bandana skull. Much, much less aggravating with infinite sniper rifle and grenades, but still tough in the usual spots. I got the hard level out of the way first, so the others should be no problem.
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  10. #1710
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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by DarkHalo003 View Post
    Actually, the H3 Shotgun can. However, though the damage hasn't really changed, the range has. In other words, both are equal in power, but the distance at which they can hit the enemy has been shortened.
    This, this, this, was what I kept saying over and over again xP But yeah, Im just starting on the maw, after staring into what is left of Keyes face after I punched it. That proto gravemind was creepy as hell -___-
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