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Thread: CMT's TSC: Evolved - 3/2/2015 - released

  1. #131
    "Think Different" Masterz1337's Avatar
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    Re: CMT SPv3 - 12/2/11 Update - New Media Inside!

    The helmet icon shows up because it changes based off flashlight/visor, the active grenade in the upper part changes depending on if you're grenade launcher on the BR or any other weapons on the weapon are active. I agree some of the outline could be cleaned up on the sides, the top and bottom are less invasive than H3's however, and most of these things we can easily tweak.
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  2. #132
    Gar TVTyrant's Avatar
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    Re: CMT SPv3 - 12/2/11 Update - New Media Inside!

    I think it looks good. I don't care what anyone says.
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  3. #133
    Amit's Avatar
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    Re: CMT SPv3 - 12/2/11 Update - New Media Inside!

    I could get used to the HUD, but why does there have to be a visor outline at all? I just find it plain distracting.
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  4. #134
    -.- Guardian's Avatar
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    Re: CMT SPv3 - 12/2/11 Update - New Media Inside!

    I like it, the faint double up of all the icons makes it feel more like a HUD.
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  5. #135

    Re: CMT SPv3 - 12/2/11 Update - New Media Inside!

    Quote Originally Posted by TVTyrant View Post
    I think it looks good. I don't care what anyone says.
    Bro, I will drop the drama bomb right here right now if you don't agree with me 100%.

    I'll destroy your world.

    also seanero brought up some good criticism, though I generally don't care too much about HUD shit. Visor outlines being obstructive pisses me off though.
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  6. #136
    Bitchin' Sitar Solos nuttyyayap's Avatar
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    Re: CMT SPv3 - 12/2/11 Update - New Media Inside!

    Bleh, make the outline FAR more transparent, it's like having tunnel vision (and not the epic mission from Electrosphere)
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  7. #137
    Amit's Avatar
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    Re: CMT SPv3 - 12/2/11 Update - New Media Inside!

    And imagine the grief the visor outline will give Cortexian and Zeph with their triple monitor setups. It'll look weird as hell.
    Last edited by Amit; December 19th, 2011 at 05:39 PM.
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  8. #138
    "Think Different" Masterz1337's Avatar
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    Re: CMT SPv3 - 12/2/11 Update - New Media Inside!

    OS has HUD scaling built in. I don't see why you'd play on three monitors, or why you'd expect us to cater to the .002 percent of people who have one.
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  9. #139
    Amit's Avatar
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    Re: CMT SPv3 - 12/2/11 Update - New Media Inside!

    No, no, you misunderstand me. I laugh at their plight, but this doesn't have anything to do with the HUD scaling. That's good and all, but having the two side screens with nothing on them except the game itself and then the middle one having an extra outline in addition to the HUD. I'd imagine that would look weird. However, since I have not run Halo with three monitors myself, I cannot say what it would look like for sure.
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  10. #140
    Gar TVTyrant's Avatar
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    Re: CMT SPv3 - 12/2/11 Update - New Media Inside!

    Quote Originally Posted by t3h m00kz View Post
    Bro, I will drop the drama bomb right here right now if you don't agree with me 100%.

    I'll destroy your world.

    also seanero brought up some good criticism, though I generally don't care too much about HUD shit. Visor outlines being obstructive pisses me off though.
    Bring it nigga
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