Quote Originally Posted by Bodzilla View Post
halo was never fast paced.

it just stumbeled on the trinity of melee, nades and guns, and allowed a skill curve of great players to smash randoms.
I agree here.

If anything bothers me more it's the emphasis on Grenades. They just feel really cheap now, like you don't even have to try and cut away the shields to score a kill. If any grenades were the best, they would have to be either Halo 2's. Halo 1's and Halo:Reach's grenades just have too much of a massive blast radius to retain a fun, yet fair, feeling.