I get update notifiactions as they are released, and nope.
Not really OS related but maybe I can ask it here since there is no other place in my known universe where I could expect an answer anyway xd:
There is one thing I noticed over and over in Halo CE multiplayer.
You throw a plasma nade and it gets stuck to the head of an enemy. It stays there for 1-3 seconds (so quite long) and then it resyncs to the place where it would have been if it didn't hit the enemy at all in the first place.
This happens even if both players have 33ms ping.
Now my question is, is there a variable in the haloceded.exe that tells the server to do a "complete resync of all player and nade positions" every 1-2 seconds and if yes why couldn't one not hex edit this variable to lets say 10ms?
To me as a total nub this actually seems logical.
It's very easy to replicate and happens to me all the time as well, it happens when the nade "sticks" on your side but then the server updates the positions of everything and places the nade somewhere else.
Just join a multiplayer game and start throwing plasma nades at a bunch of moving players.
I always just tacked it up to the good old Halo netcode.
What about from the view of the player hosting a game? I want to make sure this is actually the server's doing in tandum with a client's faulty prediction.
Clients try to predict player positions, which are updated every 30 game ticks IIRC, but obviously they can't predict player actions. However, I don't recall how often items or projectiles are updated (as they don't use the same update system as players or vehicles)
Yeah, I actually found the values you need to change and it only seems to increase the jitteryness of the game. If you're updating player/vehicle positions faster, then every small motion you make is accounted for. This causes vehicles/players to skip around alot more than usual.
http://code.google.com/p/open-sauce/...Deltas.cpp#102
It's what delagginator modified
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks