Thank god for 3 different environments. Forge world was cool in Reach, but there wasn't a huge amount of variation to work with. And at least their forge objects are textured a little more sleekly than the odd almost-forerunner-but-not-really look. They may not look perfectly forerunner (where are my strips rawr), but they don't look as bizarre either.
That would be cool. Going by how H1 did weather though, that would involve bsp cluster changes between indoor and outdoor weather. Though if they planned ahead, and just made the emitter affect "outdoor" clusters, then that would theoretically work without making it snow indoors, for instance. They might not have wanted to deal with weather on forge objects however.
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