Last edited by Pred1ator; May 13th, 2007 at 09:03 PM.
aklass actually thought u made those h2 skins....wow
Using the Halo engine to render a Halo 3 spiker is like a Dalek trying to climb stairs. There are limitations. Don't criticize the skin. It's a shaderless render. Even when it gets into halo, it'll still suck compared to the one in Halo 3, simply because of the Halo engine's capabilities, or lack thereof.
You know what, Pred,I think your just pissing me off on purpose, because it makes you feel somewhat Important. But in all seriousness now, I think you've had enough fun, so for your sake, until you can learn to read, consider yourself officially ignored.
Just remember this:
The halo 3 spiker is in a situation which far more compliments it's assets. It is literally covered with several different kinds of visual enhancing shaders and is existing in a graphics engine that far more compliments those assets while mine CURRENTLY does not have those assets, save the basic coloured texture, and 2 ambient lights in a scene in Maya.
Theres also the small detail that I happened to mention in my first post, had you bothered to read, that said MINE ISN'T FREAKING FINISHED YET.
Wich was the whole point of me making this thread. I need a reference pic of the side, and decided to show what I had so far to give people incentive to want me to finish it. It.Is.Not.Finished.
I'm all for you judging it once I've considered it finished, in fact, I welcome it, for it only helps me grow. But until then, learn more about what you think you know and quit hassling me because I said that one crappy little pistol skin you filtered together was bad. I will not sugar coat. It was bad, and it was finished. I can't call this skin bad or good at the moment, I'm just asking you to quit ignoring facts.
Last edited by DaneO'Roo; May 13th, 2007 at 10:32 PM.
The skin is bad, end of story.
Hahahahahaha, s2 dano![]()
I love you hunny bunny![]()
i will be a sport and look for side shots of the spiker
<3
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Last edited by TPE; May 13th, 2007 at 11:54 PM.
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