Quote Originally Posted by Warsaw View Post
I can honestly and with a straight face say the same for the rest of the series, and the same for Call of Duty, and the same for Battlefield 3...

Notice a pattern here?
I'm not understanding what you're getting at. Can you please explain?

The reticule location is not an issue in gameplay. It's really just cosmetic to be quite honest and yes controller sensitivity makes it a lot easier for each individual to move the reticule. That's kind of the point of the controller sensitivity in the first place. If you think a game is trash for that one feature not being exactly as you want it when everything is looking solid, then you need to ponder your gameplay design philosophies.