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Thread: Battlefield Tri-hard

  1. #3501
    Amit's Avatar
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    Re: Battlefield Tri-hard

    For the past week, there has been a growing dissatisfaction against DICE for the ridiculous blue filter they overlayed on top of the game. The guys over at Realmware and MordorHQ briefly released a tool that allowed you to edit pretty much anything in the game from lighting to damage values. The primary function people have been using it for, though is to remove the gay colour correction that DICE used on BF3. It's become such a requested feature that Realmware decided to create a program specifically to edit the colour correction for the DLC maps and released it on their website today: http://bf3.realmware.co.uk/colour-tweaker/

    Check out what one user did:



    In some areas it looks good and in other areas it makes the game look a tad worse, but overall the changes make the game look absolutely fantastic.

    PC Gamer ran an article half an hour ago that gave the link to the program, to that same video I posted above, and this tweet by Gustav Halling saying that the game is now too colourful, condemning the people who use this as hackers and that we should expect permanent bans. That is an outrageous statement. We love Battlefield and want to make it better, so you're going to threaten us until we stand down? This isn't the first time this kind of insolent comment has come from Gustav Halling. Rush mode in Armoured Kill is broken due to the overpowered nature of the AC-130. Fans pleaded for mercy to have it removed. He didn't want to remove it from Rush, so the defenders continue to be slaughtered without a chance of winning the round even after the supposed rebalancing.
    Last edited by Amit; October 3rd, 2012 at 03:59 PM.
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  2. #3502
    Tick Gate 2014 Donut's Avatar
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    Re: Battlefield Tri-hard

    HOLY shit that video. i knew there was a blue filter, but i never knew how much it actually affected the look of the game.
    E: the difference from 4:32 to 4:43 is astounding. the lighting engine is adding orange tint for the light passing through that orange cloth, but that blue filter just removes the effect entirely. god, i would be pissed if i worked in the art department at DICE.
    Last edited by Donut; October 3rd, 2012 at 04:12 PM.
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  3. #3503
    Slightly Insane JackalStomper's Avatar
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    Re: Battlefield Tri-hard

    People are just now noticing the complete abuse of post-processing in BF3?

    Next thing you know they'll start realizing giant lens flares glaring in your face is annoying.
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  4. #3504
    Tick Gate 2014 Donut's Avatar
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    Re: Battlefield Tri-hard

    ^noticed that since day one. on the blue tint, i knew there was something wrong and washed out looking about the game, i just wasnt sure what it was until recently.

    fuck the sun though. im still wondering who thought this was a good idea
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  5. #3505
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    Re: Battlefield Tri-hard

    Well there was that big thing with the FXAA injector late last year, but that didn't solve the issue. All that does is saturate your entire game display up to get more vivid colours and add the FXAA sharpening filter. That shit ate up performance on my PC and made the menus and in-game text gay looking so I just disabled it all together. The reason this came back up in such force is because the hack/mod tools literally turned the colour correction off completely, exposing the true beauty of the game. There are even mods that remove the sun glare completely. However, since that is creating an unfair advantage, I would advise against using that one. It does make the sky look infinitely better, though, and since I don't usually use air vehicles, shoot down air vehicles, or look up at the sky I have opted to use it.

    Quote Originally Posted by Donut View Post
    E: the difference from 4:32 to 4:43 is astounding. the lighting engine is adding orange tint for the light passing through that orange cloth, but that blue filter just removes the effect entirely.
    I almost cried when I saw that beautiful lighting come out of nowhere.
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  6. #3506

    Re: Battlefield Tri-hard

    Quote Originally Posted by Amit View Post
    This isn't the first time this kind of insolent comment has come from Gustav Halling. Rush mode in Armoured Kill is broken due to the overpowered nature of the AC-130. Fans pleaded for mercy to have it removed. He didn't want to remove it from Rush, so the defenders continue to be slaughtered without a chance of winning the round even after the supposed rebalancing.
    What the fuck are you talking about? The AC-130 is underpowered as fuck. I was fairly excited to use it but the thing is just a death trap if you spawn in it.
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  7. #3507
    Tick Gate 2014 Donut's Avatar
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    Re: Battlefield Tri-hard

    the general consensus ive seen is that the ac130 is fine in conquest, but broken in rush because as a defender, in addition to holding back a force from the front, youre also worrying about people air dropping in from any place on the map. on top of that, you have to worry about your armor getting taken out, and a bunch of your team mates going engie to drop the ac130.

    as for this color filter disabling mod, i want to use it, but id really rather not get pemabanned for something that stupid, especially if my punkbuster record carries that shit to other games. can you imagine that? banned across multiple games for a graphics mod that fixes a problem the developers themselves willingly caused. the fact that theyre threatening to do that with just bf3 is unbelievable.
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  8. #3508
    Amit's Avatar
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    Re: Battlefield Tri-hard

    Quote Originally Posted by Donut View Post
    the general consensus ive seen is that the ac130 is fine in conquest, but broken in rush because as a defender, in addition to holding back a force from the front, youre also worrying about people air dropping in from any place on the map. on top of that, you have to worry about your armor getting taken out, and a bunch of your team mates going engie to drop the ac130.

    as for this color filter disabling mod, i want to use it, but id really rather not get pemabanned for something that stupid, especially if my punkbuster record carries that shit to other games. can you imagine that? banned across multiple games for a graphics mod that fixes a problem the developers themselves willingly caused. the fact that theyre threatening to do that with just bf3 is unbelievable.
    It's mostly empty threats. One of them said the same thing back when the FXAA came out, but nothing happened. And a PunkBuster ban doesn't follow you from game to game like VAC.
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  9. #3509

    Re: Battlefield Tri-hard

    I think the color grading is there for a reason, Wake island looks beautiful without it, but in most places they showed there the saturation looked out of place and wrong for the environment as a whole. As for that whole banning thing they're doing....well that seems weird.
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  10. #3510
    Amit's Avatar
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    Re: Battlefield Tri-hard

    Certain maps like Grand Bazaar and Wake Island look weird without the blue filter since their lighting was based on the dependence of a dark atmosphere (rain, storm clouds, shadows). In general, though, the changes look absolutely fantastic. And you change them from a map by map basis so you don't even need to edit maps that you think look fine.
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