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Thread: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

  1. #2421

    Re: Halo 4, now on your xmom 360

    Based on the direction and the ideas behind the Forward Unto Dawn series, in addition to the pre-rendered cut scenes that we've seen in Halo 4 and Halo Wars... There needs to just be a TV series for Halo instead of Halo 5 and 6.

    Microsoft contract HBO to make a TV series with their seemingly infinite budgets. Thanks.

    I just want to see some side stories where the Chief pops in at certain points while he's doing stuff from the game(s). Everything from the inception of the program in the insurrectionist time period, to the post-covenant invasion. It doesn't even need to follow ONE main individual, it could flow between individuals and different stories to culminate in something awesome (see: A Song of Ice and Fire/Game of Thrones).
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  2. #2422
    Amit's Avatar
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    Re: Halo 4, now on your xmom 360

    Quote Originally Posted by Kornman00 View Post
    Oh and 10 of the 13 MP maps in Halo4 were developed by Certain Affinity if the file name prefixes are of any meaning.
    Not surprising considering they helped with HA10, Halo 4 Forge mode, and created maps for Halo 2, CoD:WaW, and BlackFlops.

    Quote Originally Posted by Cortexian View Post
    Microsoft contract HBO to make a TV series with their seemingly infinite budgets. Thanks.
    Game of Thrones has to scrounge money in order to afford special effects.
    Last edited by Amit; October 15th, 2012 at 04:46 PM.
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  3. #2423
    Venez voir maman. Tnnaas's Avatar
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    Re: Halo 4, now on your xmom 360

    Quote Originally Posted by Kornman00 View Post
    You really have to treat is as if this was the first time playing Halo.
    I'm going to owe 343i a lot of cake.
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  4. #2424
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: Halo 4, now on your xmom 360

    A write-up from a dude who spent a fucking long time at NYCC's Halo 4 playing.

    http://www.neogaf.com/forum/showpost...postcount=9801

    Really good write-up from the looks of it. I'm sad he didn't get to give impressions of the Carbine though. He does say that Ammo is very scarce at times and that the Banshee is basically no longer a game-winner, but still a way to stay ahead. AKA it's balanced now. I do want to say that peope are going to WHINE about armor abilities and he includes a subtle bit of that in the write-up. Regardless, it'll rock.
    Last edited by DarkHalo003; October 15th, 2012 at 03:04 PM.
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  5. #2425
    A V A L O N Sanctus's Avatar
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    Re: Halo 4, now on your xmom 360

    As long as it's better than Reach I'll give it a shot.
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  6. #2426

    Re: Halo 4, now on your xmom 360

    "Join in progress" is something Halo has been sorely lacking. I also like all this talk about how every player should feel like they're involved. No damn 1-50 ranking system. Dominion sounds a lot like the Halo 4 analogue of Invasion.
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  7. #2427
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: Halo 4, now on your xmom 360

    Quote Originally Posted by Arteen View Post
    "Join in progress" is something Halo has been sorely lacking. I also like all this talk about how every player should feel like they're involved. No damn 1-50 ranking system. Dominion sounds a lot like the Halo 4 analogue of Invasion.
    I agree with these. I'm glad 343i is doing what has needed to be done for Halo since Halo 3 in terms of bringing it to the modern demands of FPS shooters in these aspects. I feel Halo: Reach was a needed stepping stone for this process: it showed what worked, what worked well, and what was too weak to continue working.

    Dominion reminded me of a BTB that doesn't have Identity Dissociative Disorder. It features that true-scaled BTB matches we haven't seen since Halo 2. Halo 3 BTB was alright, but it was always shrouded in controversies like BR Starts and relatively Arena-styled maps until the end of the game's DLC with the Sidewinder remake and Sandbox. Then you have Halo Reach with it's wavering attempts at recalling that same gametype, but that was relatively wishwashy because Reach is such a different game in comparison with its armor abilities, different weapons, and fragile vehicles. It never really felt like a BTB mainly because the fighting was more like skirmishes between a couple or few players at different locations. You needed a team to win, but it really didn't feel that team-like most of the time. Objective games were always skeptical and a bit confusing depending on how many explosions were going. You also had Invasion which took that step to a greater sense of self and most of the objectives were clear cut (not to mention the shenanigan threshold was ridiculous). In comparison, Dominion looks like a BTB with that same sense of self that Invasion had with the diverse intentions that Reach's BTB simply could not maintain.
    Last edited by DarkHalo003; October 15th, 2012 at 09:10 PM.
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  8. #2428
    Senior Member Btcc22's Avatar
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    Re: Halo 4, now on your xmom 360

    Quote Originally Posted by Arteen View Post
    "Join in progress" is something Halo has been sorely lacking. I also like all this talk about how every player should feel like they're involved. No damn 1-50 ranking system. Dominion sounds a lot like the Halo 4 analogue of Invasion.
    Reserving judgement on this.

    My concern was the possibility of waiting several minutes for a game only to be dumped in a stacked game where you have absolutely no chance of winning. Games with a heavy focus on stats and shiny medals seem to increase instances of rage quitting and stacked teams; see BF3 et al where 90% of the time joining a pub would land you in a stacked server with no chance of winning the next ten games. I've been told that they've considered this and implemented safe-guards but we'll see.

    Quote Originally Posted by DarkHalo003 View Post
    You also had Invasion which took that step to a greater sense of self and most of the objectives were clear cut (not to mention the shenanigan threshold was ridiculous).
    Invasion had real potential but it felt like an afterthought. Unreal Tournament's assault maps played out like a multiplayer campaign whereas Invasion just felt like BTB with waypoints. It didn't really help that Reach had the worst vehicular combat of the series.
    Last edited by Btcc22; October 15th, 2012 at 09:22 PM.
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  9. #2429

    Re: Halo 4, now on your xmom 360

    Invasion had so many little problems that Bungie couldn't be arsed to fix. Awful, campable spawns. Players get royally screwed when their battlebro quits. Teammate indicators disappear behind obstructions. Awfully balanced maps. Phase one blows as the offense. Only two maps with no variations. Complete lack of support and updates too. The only time Bungie ever supported the gametype was during the beta, when they removed DMR spawns from the phase one defense loadouts.

    I was a huge fan of BTB in Halo 3, and Invasion was the closest playlist to that in Reach (Reach's actual BTB playlist was awful until 343i took over). I had a lot of fun with it for a while, but the flaws just add up and make it an unbearable experience. All of these problems are mindlessly easy to fix but Bungie never bothered.
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  10. #2430

    Re: Halo 4, now on your xmom 360

    Don't forget that Elites never got remotely usable weapons on invasion slayer gametypes. Invasion slayer on Hemorrhage, a wide open map. Spartans start with Pistols, Elites get... Plasma Pistols. Invasion Slayer on Paradiso was the worst gametype in the history of Halo.
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