Dino mode is something I imagine would be better suited for a Bad Company game.
Aftermath premiere trailer:
Here are some details:
- Two maps (of four) known so far: Epicenter and Markaz Market, both are urban environments
- In Conquest mode there are helicopters on the map, this way you can get on top of the sky scrapers and snipe down from up there. Of course you are easy prey for enemy helicopters.
- New vehicles are modified civilian cars, reinforced with steel plates and so on for a makeshift look
- New game mode is called Scavenger, is infantry only
- Players start only with a pistol of their choice. Weapons spawn on random locations on the map with very limited ammo and there are three categories to them. Lvl 1 weapons don't have any attachments, lvl 2 – 3 guns do
- You still have to capture flags but you can't spawn on them
- Crossbow is a gadget all classes can use, taking the place of the grenade launcher, C4, RPG/Stinger or MAV/TUGS
- Has four different ammo types: An explosive bolt,, a long-range bolt, a detection bolt (on impact it behaves like the TUGS and reveals enemies on the minimap), and a close-range bolt. After one shot you have to do a lengthy reload.Source
Originally Posted by Devid Veselka
Now from the DICE blog:
SourceOriginally Posted by Karl-Magnus Troedsson
Last edited by Amit; October 18th, 2012 at 01:41 PM.
Yup, glad I took the smart route and didn't buy Premium. Wasn't interested at all in Close Quarters, and Aftermath looks like a gametype twist of Close Quarters style play.
Dino mode exclusive to Premium? I'd be all over that shit. Do you hear me EA? Stop making rehashed shit and make something new and exciting!
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