http://blogs.halowaypoint.com/Headli...in-11812-.aspx
Instead of monthly playlist updates, it's now weekly. SWAT comes back next week.
http://blogs.halowaypoint.com/Headli...in-11812-.aspx
Instead of monthly playlist updates, it's now weekly. SWAT comes back next week.
If this game stuck with Reach armor design, and simply adopted the more Halo 3-esque lighting and shaders present in Halo 4, this game would look intensely better.
By the way, having played the game now: more fun that Reach, but still lacking some of the features which made Halo 3 the best experience, in my opinion. ie. Dual-wielding, Elite player-models, fixed weapon-spawns, etc. Also, sad to see some of the old weapons and vehicles fail to return. I'm not saying that you have to put them in the default loadouts or include them in the regular ordnance drop options, but I can't think of a good reason to limit options available in previous games for local or LAN multi-player.
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