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Thread: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

  1. #3071
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

    I think Team Incinerator Cannons would be worth trying.
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  2. #3072
    For Auir! ODX's Avatar
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    Re: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

    Team Rockets was one of the funnest alt-gametypes in Halo 3, and it was still kinda fun as Splockets in Reach.

    But now...now it's time for TEAM INCINERATION CANNONS.
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  3. #3073
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

    Quote Originally Posted by ODX View Post
    Team Rockets was one of the funnest alt-gametypes in Halo 3, and it was still kinda fun as Splockets in Reach.

    But now...now it's time for TEAM INCINERATION CANNONS.
    NO WHERE IS SAFE.

    Just make sure you have a Hard Light Shield. It apparently can reflect the projectiles.
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  4. #3074
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

    Quote Originally Posted by ODX View Post
    I actually find sniping in Halo 4 to be harder than it was in Reach.

    Given, that could also be atributed to how butt-ugly the gun is, which in turn actually carries over into how I play. (Reach's sniper looked nice, Halo 4's does not)
    I find sniping difficulty to be a combination of the reticle position and the recoil in every post-CE Halo game. Maybe that's it?
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  5. #3075
    For Auir! ODX's Avatar
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    Re: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

    I feel like the recoil in Halo 4 is throwing me off since I was used to Reach's. I also liked Reach's sound a lot better too.

    Dunno, I'm just weird. I am the one who prefers weapons based on animations, you know.
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  6. #3076

    Re: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

    Quote Originally Posted by Warsaw View Post
    I find sniping difficulty to be a combination of the reticle position and the recoil in every post-CE Halo game. Maybe that's it?
    Halo 2 SR didn't have recoil >:l
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  7. #3077
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

    I'm actually glad that there is some recoil in a lot of the human weapons. The BR has it especially, which means there is a reason to choose other precision weapons for headshots. My only beef right now is just getting used to headshots in general as for some reason they are a bit more difficult to accomplish in this game than before. It could also have to deal with my issue of not playing an Xbox since July. >_<
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  8. #3078
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

    Quote Originally Posted by Pooky View Post
    Halo 2 SR didn't have recoil >:l
    True, I couldn't remember so I went with safety. Post Halo 2 then.

    Also, Dark, would the reticle position again be a factor there? Since most games you play are in the centre...
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  9. #3079
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

    Quote Originally Posted by Warsaw View Post
    True, I couldn't remember so I went with safety. Post Halo 2 then.

    Also, Dark, would the reticle position again be a factor there? Since most games you play are in the centre...
    I don't think so, mainly because the theory is that you need to keep readjusting your aim, so that it's more skill based then an easy point-and-shoot gun from a possibly safe distance. I know what you're saying, but what I mean is that it just forces the user of those weapons to realign their reticules. The BR is powerful, so I think it works well, especially since it means the user has to mind the BR spread a bit more since aim is being readjusted.
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  10. #3080
    Venez voir maman. Tnnaas's Avatar
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    Re: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

    Oh my FUCKING god!

    The skies in this game are awful. First, they are visbily smaller than any version of skies we've seen before. Second, they are cheaply designed. And third, the clouds look rediculous.

    If Con hasn't seen 'em yet, he'll be gouging his eyes out when he does.
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