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Thread: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

  1. #3131
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

    So basically, Spartan IV's are try-hards? Who knew.

    Also, wouldn't the Spartan IV program effectively obsolete the ODST program as of Halo 4? Did it?
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  2. #3132

    Re: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

    By far my favorite character is Halsey. At least she knows that all these "Spartans" are just soldiers, and not really Spartans. I think episode 4 really showed that.
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  3. #3133
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

    I like and don't like spartan ops. I like the idea, I just feel like it's poorly executed. The down thing is that, firefight was fun to just chill with friends and face waves and waves of enemies. After you beat a spartan ops mission, you dont ever feel the urge to play it again. Atleast I don't. The recycle of BSP's and game play areas is quite annoying. It's:

    -force way through enemy
    -activate switches
    -done

    Everytime. Theres no "search and rescue" type deals or anything other. I mean, they have the search part, but no rescue, it'd be fun to actually escort someone back to a pelican without them being killed (similar to Halo 1 T&R). I thought the point of Spartan ops was to explore and learn about requim. You cant do that with the same 5 BSP's and mission types. The CG Cutscnes are pretty cool, but that's all i really look forward too.

    In my opinion Spartan ops should play like Halo 3 Co-op. Or similar too it. Sticking close together and actually being able to lose. It needs skulls, scoring, etc.
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  4. #3134
    Senior Member =sw=warlord's Avatar
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    Re: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

    Quote Originally Posted by Warsaw View Post
    So basically, Spartan IV's are try-hards? Who knew.

    Also, wouldn't the Spartan IV program effectively obsolete the ODST program as of Halo 4? Did it?
    ODST's were supposed to be colonial police, think of them as riot police whilst spartans are SAS.
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  5. #3135

    Re: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

    Quote Originally Posted by DarkHalo003 View Post
    :|
    Formulaic changes, at least. Take the core Halo 4 gameplay, stick it in Reach's gametypes, and you'll get something good! As it is, I don't like the global loadouts, passive perks, ordinance system, respawn system, and so forth. Not to mention the general lack of content such as a proper BTB playlist, poorly-implemented join-in-progress, and so forth. They did improve oddball, so that's something.

    I listened to the Halo 4 soundtrack and 117 is easily the best song there. Amusingly, it's the only song not composed by Neil Davidge.

    This Zero Punctuation is pretty good. I particularly like his remark about how the Forerunner architecture is too clean, unreal, and boring.
    http://www.escapistmagazine.com/vide...on/6542-Halo-4
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  6. #3136
    ∫e^x = Sex Mr Buckshot's Avatar
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    Re: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

    Quote Originally Posted by DarkHalcyon View Post
    Wait, just realized something. The Chief unarmors at the end of Halo 4. Who's gonna be the new protagonist?

    Halo 5: Buck IS Chief!
    aw you leaked my secret Yes I am the Master Chief.
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  7. #3137
    Amit's Avatar
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    Re: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

    Could be cool.

    Quote Originally Posted by DarkHalcyon View Post
    Wait, just realized something. The Chief unarmors at the end of Halo 4. Who's gonna be the new protagonist?
    Uh, you know that armour goes back on as well, right? What makes you think he wouldn't be re-deployed? He is locked into military service, after all.
    Last edited by Amit; November 28th, 2012 at 02:13 PM.
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  8. #3138
    Venez voir maman. Tnnaas's Avatar
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    Re: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

    Quote Originally Posted by Amit View Post
    Uh, you know that armour goes back on as well, right? What makes you think he wouldn't be re-deployed? He is locked into military service, after all.
    Well, I needed some form of a segway to make "Buck is Chief" work. That was the best I could think of in the two seconds I decided to make the post.

    Another thing. I found the BEST puddle of water in the entire campaign. In the second mission, just after you get the warthog, start driving towards the debris tube leading you into the caves. Don't enter. Rather, towards the rock wall (the one you would be facing when you are driving) between sections of debris is a murky pool of water. It has low tesselation and high wave height. Throw a grenade in for starters. You'll see the best splash ever. Next, drive your warthog into the puddle. Rather than forming splashes and waves like the other puddles of water in the level, this one will turn into a ridiculous mountian range reaching higher than the tires causing the waves. It's good for a few minutes of time wasting and about three seconds of lolz.
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  9. #3139
    Foot Dragger ejburke's Avatar
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    Re: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

    Spartan IV's are just marines with bull semen injected into their spines and hands-free bluetooth headsets implanted in their skulls. But I think that's kind of the point. The game fully acknowledges their inferiority and it's part of the story.
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  10. #3140
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: "Halo 4: I Get a Woman!" - Sgt. Mjr. A.J. Johnson, RIP

    Quote Originally Posted by Arteen View Post
    Formulaic changes, at least. Take the core Halo 4 gameplay, stick it in Reach's gametypes, and you'll get something good! As it is, I don't like the global loadouts, passive perks, ordinance system, respawn system, and so forth. Not to mention the general lack of content such as a proper BTB playlist, poorly-implemented join-in-progress, and so forth. They did improve oddball, so that's something.

    I listened to the Halo 4 soundtrack and 117 is easily the best song there. Amusingly, it's the only song not composed by Neil Davidge.

    This Zero Punctuation is pretty good. I particularly like his remark about how the Forerunner architecture is too clean, unreal, and boring.
    http://www.escapistmagazine.com/vide...on/6542-Halo-4
    I do feel they left out the classic gametypes a bit too much. That I will agree. I haven't had time to tinker with anything else besides that and Singleplayer, so I'll reserve my opinion for then! Also, I think they did improve CTF a good bit, even if it isn't entirely classic. The Flagssassination animation is fantastic.

    117 is great, but I wouldn't say it's single-handedly the best, mainly because I have been listening to the soundtrack for a week now. Davidge does a lot of cool stuff and the music is all really nice. 117 is great, as I said, but I think the others are great once you have listened to them more than once or twice. I really like To Galaxy, Revival, Arrival, and Haven is really emotional in context. Armour (a part of the bonus tracks) is also eerie in its own right and is the music that is from the most frustrating level in the game IMO.

    This is also my favorite remix:
    This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here.

    Of course, this is just my response to the music and game thus far. I'm glad we can both discuss our feelings on the game, especially since they are so different. Thanks for explaining.
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