The hardcore pc gamers are the minority. If you want to argue otherwise you're wrong. Not saying there isn't money in that market, but it's easier and less risky for AAA development to target the casual 360 and PS3 gamers. And that usually means the game doing exactly what pooky described. But this is a different argument entirely and this is not the place to discuss it really.
e: I think star citizen and other recently wildly successful PC games coupled with aging consoles are showing a shift in this, but again that's getting too far off topic here.
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