Bug Report: Is it possible that when one custom map mirror is down HAC2 doesn't try another mirror but displays some error message like "Invalid network address" instead?

Feature Suggestion: If I'm playing in a server and I press F5 to display my favorites and then I alt+# to join one but it's full, instead of waiting in the connect screen it would be nice if I could continue to play in the server I am currently in until the other server has cleared a slot for me.