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Thread: I bring thee not simple rearrangements, but a whole new world of possibilities,,,

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    Senior Member Btcc22's Avatar
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    Re: I bring thee not simple rearrangements, but a whole new world of possibilities,,,

    Quote Originally Posted by Donut View Post
    C# isn't natively cross-platform but somebody on this site showed me an easy 3rd party way to fix that.
    fake E: I'm dumb, skyline just posted it.
    real E: also I thought we were just teasing him about java. I didn't think anyone was actually upset.

    Where did you hear Java was going to be Win8 only?
    It was a joke.

    Quote Originally Posted by Private Caboose View Post
    Yea, go ahead and build a "tool" that is makes certain maps exclusive to those who have OS. This is a custom built, extremely simple engine to use as far as we can tell from the information we've been given.
    So it's a problem that OS maps requires OS to play but not that you'd have to download an entirely new game to make any use of maps built for this? Aside from that, it's not like the OS guys have any choice in the matter. It's just the way it has to be.

    Quote Originally Posted by Private Caboose View Post
    In short, you guys are bitching about Inferno using Java to make a custom engine that we can put CE content into, yet you aren't thanking him for the enormous effort he's gone to, to bring this to us.
    This is a nice project but I think you've bought into the idea that it's going to revolutionise the scene a little bit too heavily. It'd take a herculean amount of effort to develop it into a viable replacement for the game; the graphics engine is only a small part of it.

    I'm not entirely sure why you'd need a custom engine to place CE content in anyway. Any major enhancements are going to render the content incompatible with Blam! (the OS problem) and so if you're looking for a more powerful engine to build content for, there's little point in waiting for this to be finished when there's a plethora of mature engines already out there.
    Last edited by Btcc22; June 30th, 2013 at 11:58 PM.
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