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Thread: Halo GUNGAME

  1. #1

    Halo GUNGAME

    Hey guys, I've setup a CS style GUNGAME server:
    http://www.halo-ce.com/forum/viewtopic.php?f=5&t=17

    Let me know what you think!
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  2. #2
    Amit's Avatar
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    Re: Halo GUNGAME

    Sounds cool. Has nobody done this before? And is there a list of the sequence of weapons?
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  3. #3

    Re: Halo GUNGAME

    Weapon Progession:

    Plasma Pistol
    Plasma Rifle
    Needler
    Assault Rifle
    Shotgun
    Pistol
    Sniper Rifle
    Plasma Nade
    Frag Nade
    Flamer
    Fuel Rod Gun
    Rocket Launcher
    Oddball

    I'm open to suggestions on this, obviously I want it to go from shitty -> good.
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  4. #4
    Senior Member Rentafence's Avatar
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    Re: Halo GUNGAME

    How is this even possible? lol

    E: Just treid it out. Works as intended, I can't pick up anything on the map. Though there was noone on the server so I coudln't actually play

    How does this work? Is it all scripted with one of the server apps? I've been out of the loop for a while.
    Last edited by Rentafence; May 17th, 2014 at 03:58 PM.
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  5. #5

    Re: Halo GUNGAME

    Yeah it's all scripted using SAPP, and the weapons and power-ups on the map are intentionally disabled. Wouldn't be a very good gungame if you could just pickup whatever you wanted off the map haha.

    I'm asking sehe to add a event_wdrop, similar to event_wpickup, once I have that I'll be able to force oddballs on you as quickly as you drop them. I'm not sure if this is a great solution though... Right now if you drop the oddball you're screwed because you can't pick anything up (including the oddball you just dropped). That means you're useless until you respawn again.

    If I had event_wdel I could just give you another oddball if you were to drop the one you're given. However this would be an infinite thing so you could just constantly click to "fire", thus dropping the ball, and then be given a new ball.

    I can imaging the thousands of skulls flying around the server already.

    Best solution would be a command that prevents you from dropping the ball somehow.
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  6. #6
    Amit's Avatar
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    Re: Halo GUNGAME

    Probably a script that SAPP runs since that's what the server app is. And the weapon sequence looks alright, but having a rocket launcher to get to the oddball is a bit easy, isn't it? Maybe switch the positions of the Frag Grenade and RL? I'm assuming unlimited grenades, so that means spam is possible, so it's not to hard to get kills. I assume melee kills levels us up as well? And what happens if you TK/suicide? Do you drop a level?
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  7. #7
    Senior Member Rentafence's Avatar
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    Re: Halo GUNGAME

    Could you also do it like the old css gg servers where you have to work backwards down the list once you got the kill with the final weapon? 13 weapons seems like it would go quick, especially in Halo.
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  8. #8
    The Silent Photographer Zeph's Avatar
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    Re: Halo GUNGAME

    Start with power weapons and work your way up to weaker ones as you gain levels. It lets people who join late or get screwed by spawns have a chance.
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  9. #9

    Re: Halo GUNGAME

    Quote Originally Posted by Rentafence View Post
    Could you also do it like the old css gg servers where you have to work backwards down the list once you got the kill with the final weapon? 13 weapons seems like it would go quick, especially in Halo.
    Yeah the lack of weapons in Halo does make it really fast. I would like to do this.

    Quote Originally Posted by Zeph View Post
    Start with power weapons and work your way up to weaker ones as you gain levels. It lets people who join late or get screwed by spawns have a chance.
    Zeph, if we make it so you work your way up, then back down again, do you think it's OK the way it is? Or should we switch it still?
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  10. #10
    Senior Member Rentafence's Avatar
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    Re: Halo GUNGAME

    How about this for a modified order? Then work backwards of course. Also does SAPP have a way of detecting what weapon a player was killed with? Would be cool for melees to set someone back. Also suicides.

    Plasma Pistol
    Plasma Rifle
    Assault Rifle
    Shotgun
    Needler
    Sniper Rifle
    Pistol
    Flamer
    Fuel Rod Gun
    Rocket Launcher
    Frag Nade
    Oddball
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