You may want to mention on the changelog page that you need to download the pack ZIPs directly to the packs folder and not extract them individually the way I initially did lol.
The Halo 4 medals look the best, but the Halo 3 announcer sounds the best. The Halo 4 announcer is so quiet. I guess I'll have to swap around some audio files, but I suspect not all of them will scale to Halo 4. Oh well, some are better than none.
EDIT: Upon inspecting the lua files and audio files, it appears that there are medals in the Halo Reach folder that did not carry over to Halo 4. I assume that is because Halo 4 never used them? I guess I'll be making my own custom pack out of these to include them, even if the style of the images are mismatched. Thanks for the template packs.
Last edited by Amit; May 28th, 2014 at 04:28 PM.
No problem. I'll adjust all three to try to bring them in line with the Halo 1 announcer. As a note, the volume is tied to the game's master volume control.
The Halo 4 pack has all of the medals that were included in the Reach pack with the exception of perfection (it's a commendation, although you could script that in). I see that I accidentally left in a couple of test images though.![]()
Last edited by Btcc22; May 29th, 2014 at 12:33 AM.
yeah I'm not too concerned about detecting headshots for now. Would be nice, but I'd imagine it'd be difficult to detect. Maybe if it detects the headshot death animation playing on the victim from the client's end?
I'm honestly surprised and fairly delighted that at the ability to detect other players' sprees for the Killjoy medal. I didn't expect that!!
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