HAC has had some problems with a third-party server that decided to disappear from the Internet for several days. I did what I could restore services (the server actually used for HAC was still available) but the changes took a while to take effect.
The site is still unavailable apart from a temporary message but HAC itself should be working normally. The updater should have started working ~8 hours after the initial outage and the map downloading service was restored for everybody on Sunday.
It's not acceptable (or intended) for the updater to cause the game to fail to work when run in fullscreen mode. There's an overhaul of loader.dll in the works but it could be a few more weeks until it's ready. There are also changes to the map downloading service in the pipeline.
If you're still having issues, let me know and I'll do what I can to help.
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TL;DR - servers relied on a single third-party server that was being used for DNS records and that server fell over, bringing everything else down catastrophically. The code in loader.dll is bad and is being overhauled.
Not without the self-hosted map repos having some kind of script. The plan is to just allow server operators to use SAPP or Phasor to add an extra key to the server's query response with the address of a map folder. If HAC can't find the map on its own system, it'll look in the server's folder instead.
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