
Originally Posted by
stunt_man
Is there any downside to this? Doesn't the BSP collision model get too cluttered and start producing phantom BSP's? Could have sworn there was a reason people weren't doing this... Or is it just because no one wants to go through the work of cutting and welding everything to the BSP?
If there's no downside it sounds like something I'm going to do in my maps.
Interesting. Pope have you been testing this using HAC2's increased poly hack? If not then bravo on the portalling.
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