wow..that is pretty good explanation for custom guns and real weapons. Any ETA? guess maybe? update on how the SPv2 is going?
The point of a game is to make stuff sound cool, not necessarily ultrarealistic.
they didnt sound intimidating because the guns were weak. no matter how crappy the gun sounds, if it is a kickass weapon, its scary
It's "aye". Agreed, they did not sound cool, but real life gun sounds are bland, most of the time. This is why game designers make more interesting sound effects for their guns.
Have you ever fired a real gun, of decent caliber? That, my friend, sounds so much cooler than even the Halo 2 shotgun (which has one of the coolest sounds of all the Halo weapons). Battlefield 2 is not enough to make an accurate assessment.
And a great gun with a lame sound only sounds intimidating once it has a reputation built up. And there are always n00bs who don't know better.
However, I think we can all agree that the Halo 2/3 plasma rifle sound effect is quite a piece of work...that statement being associated with a negative connotation.
I don't know, I have to agree with him. It actually sounds like it should be what that gun would sound like. Clear something up for me will you? On the plasma rifle there is a metal strip behind the two plasma points. I always figured that this was some kinda of magnetic propulsion system. The energy (plasma) would gather at the front, and then this strange plate would send a short burst of electricity through it launching a small plasma bolt forward. Just an Idea...They need books for Halo, just like the ones they make for Star Wars, where they describe the mechanics of all the vehicles and technology of the movies.....
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