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Thread: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

  1. #381
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    I undetude you when you said that Elite Killa. :/ and you have a point on that.
    Last edited by Stealth; June 2nd, 2007 at 05:41 PM.

  2. #382

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Well, in real life i wouldn't stand and do that lol, but in the game it's fun.

  3. #383
    (Slyr)Bleach/MythicUltra
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    place a long line of vehicles on the rail...see what happens.

  4. #384

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by bleach View Post
    place a long line of vehicles on the rail...see what happens.
    no heres what you do.... things needed: dev trainer 2.0 and all dev.
    instructions: first of you freeze time with dev 2.0 and deathless, now that the train will stop mooving untill you push "l" or your hot key, next you use all dev to: cheat_all_vehicles and make a huge pile of warthogs ghosts ect, now get in a ghost/warthog/scorpian/wrait (MAKE SURE DEATHLESS IS ON!) and press your unfreeze hot key and then wait for the train!!! and you`l go flying across the map along with your collection of vehicles.

  5. #385
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    you can't use "Cheat_all_Vehicles" in leet's maps.

  6. #386
    Senior Membe Syuusuke's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Only if cheat_all_vehicles worked in a map made by Zteam ...(if leet did the similar way for other maps). You'll have to manually add them in the map...very annoying =S

  7. #387
    (Slyr)Bleach/MythicUltra
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    hey...will there be destructible vehicles in PB3?

  8. #388
    Senior Member Ralex123's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by Syuusuke View Post
    Only if cheat_all_vehicles worked in a map made by Zteam ...(if leet did the similar way for other maps). You'll have to manually add them in the map...very annoying =S
    Yeah I noticed that. Annoying at times, yet I do hope there are destructables in PB3. Wanna try it . You know what we really need? Dual-wielding and boarding. The only things in the way of duplicating H2V. Good Work! Keep it up!!!

  9. #389
    (Slyr)Bleach/MythicUltra
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    boarding might be possible...and dual wield, i don't think so...at least not for the maps made by Z-team. Destructible is how to spell it. Grammar and Spelling are very important if you want to succeed. As for dual wield, look up kenney001 or some guy like that, he made some weapons that are designed to be dual wielded. Let's just hope that we get a very special welcoming into the summer, a release of final Sanctuary, Coagulation, (maybe CMT SPv2), and some discussed maps in this thread.

  10. #390
    umm is it invalid now?
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    if he could change the melee range further so it travels the same distance as if you lunged. and dont do destructable vehicles maps already lag and the explosion will make lag 10x worse as for dual wielding it doesnt sync online

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