Quote Originally Posted by sangheili View Post
I thought Halo supported 0 triangles, or atleast has/had 0.

Btw it actually looks cool to me, but the poly...
What the hell are you on about? Clearly you don't understand much about modeling, or at least polygons. A polyon = a triangle. Simple as that. A map modeled with quads will be converted to triangles when it's exported. People use quads mainly because they're just easier to work with than triangles, when essentially it's just 2 triangles forming a quad, with the diagonal line hidden.