proportions are poor. needs more length. split window is pointless, and other than the large wheelwells, it's rather bland and toyish at this point. keep working on it.
Bland, becuase im not even close to being done with bumpmaps. Proportions, Meh, thats your own opinion. Nothing in the gaming world has to be real. Toyish is because i have no texures or nice shaders applied, and the render method im using makes things look flat and plastic like. so i guess it looks toyish atm. :P i guess we all have our own opinions.
BTW, have you seen vehicle models in games like BF 2142 or halo for that matter. with out texures they all look bland. polycounts need to be around 1500-4500 depending on what engine you model for. Good bump mapping and great texturing can really bring your model to life![]()
Last edited by madworkz; June 15th, 2007 at 03:32 AM.
I think what he means is that there's usually a 2-3 wheel span between the front and back wheels. It just seems too disproportionate to fit in with halo. Another game, possibly, for the master chief, I don't think so.
I'm sorry, but that's not going to fly. I'm a student of car design, and I know bad proportions when I see them. It's absolutely non-subjective. It looks like a radioshak RC truck.
Toylike has nothing to do with shaders/textures/bumpmaps/render methods to me. It's your proportions that throw it off, and I thought you should know. Don't take it to offense, I just know what i'm talking about.
Each element is well done, don't get me wrong. You do good work, but I think this could stand to be a LOT better.
actually doing a little research on car design and physics, i do notice some really wrong stuff. Hense you where right :P.This was just modeled from what a pictured in my head. I didnt use any sort or refrence or even draw anything out for that matter. That was my mistake. lack of research and pre concept. Bah, ill just go back working on my level. I get side tracked. mb ill fix it up later. LOL it does look like a RC car now that i look at it, haha oh well.
Im really interested in some of your car designs. Do you have any concept art or models complete ?. Id love to give a shot at modeling something you have drawn.
Snaf, the ghost (the vehicle) is totally out of proportion too and it's still ingame.
I think he should make it a little bit more real but keeping that exaggerating look.
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