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Thread: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

  1. #541

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    I'll agree with Daax.

  2. #542
    Senior Member DaaxGhost's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by ShadowCloud View Post
    I'll agree with Daax.

  3. #543

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Ok, l33t are you going to change the sniper reload, cause i think it's wrong.

  4. #544
    Senior Member DaaxGhost's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Give them some time, it doesn't go that fast. It takes time to make it better than before..

  5. #545

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    No, i was asking l33t will the sniper reload be diffrent.

  6. #546
    Senior Member DaaxGhost's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Oh. lol

  7. #547

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    NO, seriously if l33t made the sniper reload the same way in the real halo 2, then it would be fucking awsome .
    Last edited by ShadowCloud; June 18th, 2007 at 06:26 PM.

  8. #548

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by ShadowCloud View Post
    NO, seriously if l33t made the sniper reload the same way in the real halo 2, then it would be fucking awsome .
    End of Story.



    WHOA!!! WAIT A MINUTE!!! Not to bump any shit here, but what happened to your campaign!?!?!?!? I loved those progress pics and stuff...Didn't you cancel it?

  9. #549

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    No, but we have a recent development that will make it... more awesome to say the least.

  10. #550
    Marksman and Flag Capper KennyownsU's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by CtrlAltDestroy View Post
    No, but we have a recent development that will make it... more awesome to say the least.
    What is this "recent development" that makes it moreawesome?

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