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Thread: *WIP* H3 Last Resort

  1. #71
    The Cake is a Lie. Jay2645's Avatar
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    Re: *WIP* H3 Last Resort

    Quote Originally Posted by FriedMetroid View Post
    Ich versuchte, zur Toilette zu gehen, aber ich fand eine Grube in der Toilettenpapierzufuhr. D:
    Say what? Something about a toilet? I don't know, I don't speak German. Or French.
    And here I thought the horror stories of being flamed all over and being banned because I'm on Cheatsman's Xfire list were false.
    Oh, crap, you didn't read the last part of that sentence.

    Anyway, in an attempt to get this hijacked thread back on topic, I have a little tool called the Polygon Cruncher which does what it's name implies: It reduces the number of Polygons in an object to as little as possible.

  2. #72
    The Cake is a Lie. Jay2645's Avatar
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    Re: *WIP* H3 Last Resort

    Why am I on your Xfire list? I don't usually send requests out to people, I just accept them.

    And what I like about the Polygon Cruncher is that it has a tool that will preserve all of your edges.

    Anyway, some new goodies out for ya:
    http://files.filefront.com//;7912974;;/
    I made a H3 Warthog.
    Changes:
    Added an improved Warthog horn.
    Made the passenger seat 3rd-person.
    The changes have been made to the Rocket Hog, Multiplayer Hog, and the Singleplayer hog.
    Last edited by Jay2645; June 28th, 2007 at 10:42 PM.

  3. #73
    H2X Modding God QTip05's Avatar
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    Re: *WIP* H3 Last Resort

    im going to wait untill this is 100% finished to play it. sp it looks awesome man. i cant wait! +Rep

  4. #74
    Is bad, really bad SMASH's Avatar
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    Re: *WIP* H3 Last Resort

    Quote Originally Posted by Jay2645 View Post
    Why am I on your Xfire list? I don't usually send requests out to people, I just accept them.

    And what I like about the Polygon Cruncher is that it has a tool that will preserve all of your edges.

    Anyway, some new goodies out for ya:
    http://files.filefront.com//;7912974;;/
    I made a H3 Warthog.
    Changes:
    Added an improved Warthog horn.
    Made the passenger seat 3rd-person.
    The changes have been made to the Rocket Hog, Multiplayer Hog, and the Singleplayer hog.

  5. #75
    Senior Member et_cg's Avatar
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    Portland, Oregon
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    Re: *WIP* H3 Last Resort

    Okay, more than a couple things bothered me about this post.

    Quote Originally Posted by Jay2645 View Post
    MAP FEATURES:
    Everything in Zanzibar.
    2 Halo 3 ATVs on the beachhead.
    A secret room.
    Updated Power Generator room.
    Halo 3 Gadgets.
    Halo 3 sounds ripped right from the beta.
    Halo 3 MC.
    Halo 3 Assault Rifle.
    Halo 3 Icons for the weapons.
    New Halo 3 armor Permutations.
    Whatever else I can think of.


    <11 images removed for length>

    Sounds not compatible with H2V.

    More sounds not compatible with H2V

    Even more sounds.
    I know this was in the Halo CE section, and I looked over all the pages. Simply, you need to learn how to model, and if this is going to be in the Halo 2 Vista Section - the please look over our current limitations, and try to highlight what's realistic in this scenario.

    Quote Originally Posted by Jay2645
    CURRENTLY WORKING ON:
    Model-wise: The Beachhead
    Sound-wise: Getting 15 or so more sounds ingame.
    Biped-wise: Working on getting 3 H3 Master Chief Permutations modeled, each with backpack weapons.
    If you are only one person, why work on all of this at once? Prioritize. You need to take everything one step at a time. Not throw a whole whopin' 1.5% of work at us and then tell us you have all this being worked on. I have yet to meet one human being that can do all that at once.

    Quote Originally Posted by Jay2645
    OVERALL MAP STATUS:
    Very early modeling.

    OVERALL PERCENT FINISHED:
    1.5%
    'nuf said.


    Jay, please understand - if you are new to the community, do what every other successful member has done, and work your way up the progress chain. Don't expect a masterpiece, and most importantly - learn what you are working with, and learn it well.

  6. #76

    Re: *WIP* H3 Last Resort

    Wait is this for halo 2 vista or CE.

  7. #77

    Re: *WIP* H3 Last Resort

    Good luck with this, I think it you should have done, one of the beta maps cause there is a lot more footage on the net on them, but if you see enough of the map in that vid than ok.

  8. #78
    The Cake is a Lie. Jay2645's Avatar
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    Re: *WIP* H3 Last Resort

    This is for Halo CE, not Halo 2 Vista.

  9. #79
    Senior Member et_cg's Avatar
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    Re: *WIP* H3 Last Resort

    What's it doing here? Accidental bump?

    Someone should toss it back over in the CE area...

  10. #80

    Re: *WIP* H3 Last Resort

    oh hey where i have i been >_>

    that wireframe makes me want to punch infants. levels can NOT be box/primitive modeled it just won't work. and even if you sealed it all to make it work, who ever uv maps those models will before he even begins. and it is an extreme waste of resources.

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