Well, we don't want every weapon to have a counter, do we? That's one thing that made Halo 1 so good.
Well, we don't want every weapon to have a counter, do we? That's one thing that made Halo 1 so good.
None of our weapons are counters of either side.
i see so many threads with questions about SPv2 (myself included) that i decided that it would make everyones lives more convenient if all of the questions about SPv2 were put on one thread. so post all of your SPv2 related questions on this thread instead of making a new one for each question.
1. Will People use this
hopefully
1st question
Q. will SPv2 include a Time of Day option like the multiplayer maps do?
OK, good. In Halo 2, every Human weapon had a Covenant counter, and I didn't really like that.
ah good. so they are using their imaginations, and not just countering things... im really interested to see how the jackal PR plays out though. i guess i just dont know the specifics of its firing abilities, but a high ROF slow heating plasma weapon (provided it has stunning abilities) just seems a little unbalanced. if nothing else its gotten me excited. lol
It has no stun, and has such low skin damage it doesn't even ping enemies. What's dangerous about it is that it strips your shields so qucikly, then it just takes any type of brute spike device to kill you.
Will the assault rifle have the Halo 3 sound?.......I'm just tired of the old sound.
the h3 sound is the win, but i hope they change it a bit anyway
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