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Thread: WowLoader Source Code Discussion

  1. #71
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    Re: WowLoader Source Code Discussion

    I have the gravemind problem too. I extracted the maps off the disc and it made no difference. I'm not expecting anyone to fix this for me, but if you could upload your savegames somewhere I'd be very grateful.

    My save games are in:

    C:\Documents and Settings\Administrator\Application Data\Microsoft\Halo 2\Saved Games

    oh and thanks abcba
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  2. #72

    Re: WowLoader Source Code Discussion

    Thanx shweppsie, for telling where the savegames were, you're a good man, unlike some...
    I believe that extract the maps works if ure maps were screwed while installation process, mine were fine... one guy said that the loader 0.3 fixes that level problem, but still can someone please put a list of fixes in 0.3
    PS. when can we expect a fully working patch for XP ?
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  3. #73
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    Re: WowLoader Source Code Discussion

    Quote Originally Posted by Ancient View Post
    but still can someone please put a list of fixes in 0.3
    WowLoader-DBG-0.3 wasn't intended as a fix for anything.
    I wouldn't advise you to use it, as it contains logging code which will slow it down.
    It was created to troubleshoot a problem several people had with the game crashing.
    Which, yet again, turned out to be a missing dependency on their systems, namely xinput9_1_0.dll.
    The only other change in that build is a workaround to one of the issues with activation.

    Quote Originally Posted by Ancient View Post
    PS. when can we expect a fully working patch for XP ?
    The source code has been available for a while now but no one is interested in working on it.
    The stuff left to be done is actually quite simple to implement, provided you have the know-how.
    But I'm quite honestly tired of reading "bug" reports and subsequently wasting time trying to fix issues outside my codebase.
    Every issue that I'm aware of, except the gravemind bug (haven't looked at this), is unrelated to anything I've done.
    These are mostly issues which MS support would have been dealing with, had the game been released on XP.
    So the chances of anything else getting fixed are slim at best.
    As it is, you can play the single player campaign on XP and nothing else.
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  4. #74
    Senior Member Vicky's Avatar
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    Re: WowLoader Source Code Discussion

    Well i did look into the src, might be just a little over my head but what i don't understand, you wrote in your first post that there was one more hook (for the game) to make and do some stuff with it, you already made hooks for other functions... why not put that one in as well? Although it may be pretty straight forward programming, it's always harder for others to read someone elses src.
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  5. #75

    Re: WowLoader Source Code Discussion

    Hey abcba,

    I'm using your Wowloader 0.2 to run the installation on XP SP2, which gets me to the splashscreen then the directory choice, but then I recieve this error:



    :S Any help at all?

    I'm running these specs:

    P4 3.20
    6600GT 128
    2GB DDR2
    Win XP SP2

    Cheers greatly

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  6. #76
    Senior Member Vicky's Avatar
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    Re: WowLoader Source Code Discussion

    Do Run It'll continue (i also checked the box).
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  7. #77
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    Re: WowLoader Source Code Discussion

    Quote Originally Posted by Vicky View Post
    Well i did look into the src, might be just a little over my head
    Anything in particular you don't understand?

    Quote Originally Posted by Vicky View Post
    but what i don't understand, you wrote in your first post that there was one more hook (for the game) to make and do some stuff with it, you already made hooks for other functions... why not put that one in as well?
    Because that's where I've drawn the line.
    Opening up the box of live bugs would be meaningless unless I also spend the time to ensure it's properly working.

    Quote Originally Posted by Vicky View Post
    Although it may be pretty straight forward programming, it's always harder for others to read someone elses src.
    Yeah, well, that's the deal..
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  8. #78
    not my real name damn-it! kenney001's Avatar
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    Re: WowLoader Source Code Discussion

    ok so i know you need to put the 32kb mf.dll into your system32 folder, problem is it wont let me replace the one thats already there. Howd you go about doing this?
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  9. #79
    Senior Member Vicky's Avatar
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    Re: WowLoader Source Code Discussion

    Quote Originally Posted by abcba View Post
    Because that's where I've drawn the line.
    Opening up the box of live bugs would be meaningless unless I also spend the time to ensure it's properly working.
    Ok, reconsidering... i wont either, it's buggy indeed and i'm not gonna risk my key or (worse) getting banned for fidling with the activation/live options. Maybe trapping the complete (normal) activation and live signin would be usefull, but i won't try that either.
    Last edited by Vicky; July 2nd, 2007 at 05:56 PM.
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  10. #80

    Re: WowLoader Source Code Discussion

    Quote Originally Posted by Vicky View Post
    Do Run It'll continue (i also checked the box).
    Thats the trouble, I hit Run and then nothing... the hourglass pops up for a split second and then nothing opens... :S I opened it through the loader again, and again, and still, nothing after hitting Run... Any more ideas??

    edit: after choosing to not show the message again, after clicking Install (in the custom install window) absolutely nothing opens, no continuation of the install etc... :S
    Last edited by Fireflyfilms; July 2nd, 2007 at 06:40 PM.
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