Well, don't hold your breath for new releases. I'm a very slow worker.
If you're asking why there aren't very many features in this build, it's not because of the map protection problem. Yelo Battery is not Project Yellow (name out-of-date). The battery build was created from scratch this summer so I could easily manage it myself while kornman was working on halo 2. Features will be added once the current features are stable.
It's a hassle to learn, especially if you have no Direct3D experience, like myself. There are tons of direct3d hooking guides out there (in c++). It's definitely not something you can do with a trainer though.
Well not I wasnt asking why there wasnt many features in this build, I think there is enough. This as some thing to do with project yelo, I know it isnt PY, I was just wondering whether the PY stuff still works for CE, because this has a few errors, PY runs via a new exe and I bet some other dlls. Wasnt sure if these problems where universal.
Its not really the hooking part of it that is the problem. I could get a source from your pal Racer_S from his site he made one that writes on the screen in GTA SA in VB6. I know you need to hook onto the scree via dx, its just how do you write on. Do you create pixels of the colour you want (so a bit of a darker background, then white for the white text (using yelo battery for example) and you do it in sweaps just how DX works...Originally Posted by bitterbanana
Also why does bitter have grey rep box? and not a really big shining green rep box??
I don't know, I haven't tested the PY stuff in a long time. There were some key problems with the loader that were fixed in the Battery method though.
Haha, no, it isn't pixel by pixel. I use the directx sdk.
A lump of coal is the ultimate merit badge.
EDIT:
Kornman will upload the Battery update tonight. I decided to just release the fixes since the new features will take a while.
Last edited by bitterbanana; July 12th, 2007 at 05:42 AM.
I found a pretty big bug, I get exceptions when minimizing.
EDIT:
The bug is fixed, and the first post has the update which is hopefully stable. I will use my website to host the file for now since I don't have access to kornnersoftware.com.
And korn, maybe we should move this thread to the Kornner forum, this doesn't really belong in the release forum yet.
Last edited by bitterbanana; July 12th, 2007 at 02:46 PM.
I got some wierd bugs going on... I downloaded the update and installed it, but my halo ce exceptions when I try to start it, this has been happening ever since my game crashed while setting up my weapons position. Anyway I figured out it has to do with my profile, I deleted my profile and backed it up, and the game started with the new updated plugins finally, but when I was setting up a new profile, I changed the graphics settings to be lower (so I dont get bad fps) and the game exceptioned when I went to save the new gfx settings.
I'm not sure whats going on other than the exceptions/crashes being related to my profile settings...
There are currently 2 users browsing this thread. (0 members and 2 guests)
Bookmarks