Watching GTTV and seeing some more gameplay...it seems the animator (I believe it's a new guy) has really cleaned up some things and I'm actually mostly satisfied with them now. Pistol reload is still more 'realistic' and not Halo-ish in my tastes so I don't exactly like it, but most everything else looks pretty nice.
April 17th, 2010, 11:30 PM
Ifafudafi
Re: The Upcoming: Halo Reach
tbqh I didn't like the pistol's reloading animation very much, thought it was far too smooth
But those particle effects. I need to get my hands on Reach's theater :pcgaming:
April 18th, 2010, 09:13 AM
ODX
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by Ifafudafi
tbqh I didn't like the pistol's reloading animation very much, thought it was far too smooth
Well if you watch the Unto the Breach ViDoc you can see the pistol reload's alpha where it's very very jolty and horrible, but it seems he's just edited and updated them throughout the time.
Not exactly a bad idea, everyone gets to see and critique the animations/their concepts instead of using placeholders, so it's kind of a plus side.
April 18th, 2010, 11:23 AM
FireDragon04
Re: The Upcoming: Halo Reach
The pistol animation is definitely better since the Alpha footage we saw, I think I can live with how it is now, I'm just more bothered about the Shotgun...maybe we just didn't see enough of it, but it seemed to have a really minimal and weak looking animation, maybe it will look better once we get it in our hands on May 3rd.
April 18th, 2010, 11:43 AM
Warsaw
Re: The Upcoming: Halo Reach
You know what's awesome? The Public Beta goes live on my last day of school for this semester.
April 18th, 2010, 12:57 PM
annihilation
Re: The Upcoming: Halo Reach
Wanna hear something even cooler than that?
I have shit tons of work and probobly won't be able to play it! :neckbeard:
Also, the shotguns firing animations look retarded tbh.
April 18th, 2010, 01:36 PM
ODX
Re: The Upcoming: Halo Reach
Keeping in mind the guy still has maybe 6 or so months, I'd say the shotgun isn't fully done yet and like I said he probably made all the animations in a basic form and is now slowly editing them up to release, adding his new experience and such that he's learned to them.
I did the same thing with Duce for MPG3 and the pistol, I animated some basic ones and gave them to him to replace HDoan's and see if people liked mine. Then based on feedback I received I changed them around and gave edits here and there until Duce got the final set he has now. Given, that was in a matter of about 2-3 weeks though ^.^
April 18th, 2010, 03:59 PM
t3h m00kz
Re: The Upcoming: Halo Reach
I doubt it. The Halo 3's animations didn't change very much since the Beta, aside from adding the equipment drop, and one or two nearly unnoticable tweaks. Not only that, but the FP animations are probably not the most important thing for them to worry about right now. Remember when the Halo 3 beta came out and theater mode didn't have any of the features the final game did? It was probably because they hadn't touched on it yet. We have no idea how polished or done the, say, campaign, custom games, or anything else not in the Beta is. They could be completely done by now, or they could be far from it. The final game doesn't come out for a while, and we don't know how swamped with other, more important stuff they are.
Also, MPG3 is irrelevant. Development for a mod or a map is much, much different than development for an actual game. Modding, for Halo at least, is as simple as is placing custom content, models, bitmaps, animations, etc into a pre-set template. Bungie actually developes and engineers the template, engine, and everything else, as well as everything I've listed. They don't just mess around with tool, sapien and geurilla. Coding is a huge part of their, and any game developers job, and there's alot more that can go wrong than just a badly placed thumb or a bland texture.
April 18th, 2010, 05:49 PM
Boba
Re: The Upcoming: Halo Reach
some of the animations are jolty
this game isn't worth playing
April 18th, 2010, 07:58 PM
t3h m00kz
Re: The Upcoming: Halo Reach
o nose
April 18th, 2010, 11:24 PM
FRain
Re: The Upcoming: Halo Reach
I kinda do like the pumping animation for the shotgun though, the kinda slap pump.
April 18th, 2010, 11:40 PM
Kornman00
Re: The Upcoming: Halo Reach
Bungie has been pretty good with learning from their mistakes after finishing their games. Basing their overall development from that of a previous game (especially one that was their first on a new system) isn't really accurate as they are more than likely doing something different this time around. Not just that but development practices improve too. It would be more logical to keep using existing assets when building the prototyping\alpha stages, as unlike some other developers, Bungie just keeps improving their own engine, not picking an entirely different one or going third-party. Sure designers\artists can work on the improvements they have in mind for the future life cycles (beta, delta, etc), but the idea is that during this time to get a rough idea of what was brought up in the pre-production phase.
Engineers will be cracking out new systems and improvements during this time too so some advancements may not be readily avaiable. Example may be that the animation system may be getting an overhaul so why work on old assets for an alpha engine when you'll be redoing things "from the ground up" later for a new system in a more complete engine? Work with the resources you have now to get the mindset of what you'll be having overall later in development, then work on the nitty grities (working from the ground up as the say).
An alpha tester should be worrying about how to break the game and spotting shit that just isn't right. It's during this phase when you'll be looking out (for example) for animation "pops" instead of going "oh, well these FP animations just look like the old game, filing a bug!". Well, they're more than likely FROM the old game because that is what the game tech is based on. In fact, you'd in some cases WANT that. You have something to test against. If the DATAhasn't changed but the SYSTEMhas and the execution doesn't look the same nor as expected...then there is a bug somewhere.
April 20th, 2010, 09:13 PM
FRain
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by t3h m00kz
Also, MPG3 is irrelevant. Development for a mod or a map is much, much different than development for an actual game. Modding, for Halo at least, is as simple as is placing custom content, models, bitmaps, animations, etc into a pre-set template. Bungie actually developes and engineers the template, engine, and everything else, as well as everything I've listed. They don't just mess around with tool, sapien and geurilla. Coding is a huge part of their, and any game developers job, and there's alot more that can go wrong than just a badly placed thumb or a bland texture.
they finally decided to do something right...GJ bungie
race will be fun again
April 22nd, 2010, 09:32 AM
Kornman00
Re: The Upcoming: Halo Reach
Vrrm vrrm. Heh, they could make Grifball on mongeese (I forget the name of the real sport played on horse back) where you have to get a round object to a highlighted area to score. From the sounds of their new Megalo engine, they could set that up
In other news: I'm mad because I can't watch this yet :<
E: Wait, what? A speedometer? nice
April 22nd, 2010, 10:32 AM
annihilation
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by Kornman00
Vrrm vrrm. Heh, they could make Grifball on mongeese (I forget the name of the real sport played on horse back) where you have to get a round object to a highlighted area to score. From the sounds of their new Megalo engine, they could set that up
In other news: I'm mad because I can't watch this yet :<
E: Wait, what? A speedometer? nice
Polo.
Race is gonna be so awesome.
April 22nd, 2010, 11:39 AM
sevlag
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by annihilation
Polo.
Race is gonna be so awesome.
yet you'll still somehow ruin it with your pedobear ways
April 22nd, 2010, 11:42 AM
Sanctus
Re: The Upcoming: Halo Reach
I'm foaming at the mouth for the Beta
April 22nd, 2010, 11:49 AM
flibitijibibo
Re: The Upcoming: Halo Reach
Oh hello there totally not battle rifle that I totally didn't say they wouldn't add in to not suck the cocks of not every MLG cockmongler out there!
Looks pretty good otherwise.
April 22nd, 2010, 11:59 AM
TeeKup
Re: The Upcoming: Halo Reach
Looks to be some good times. Race has made a triumphant return. See you all in the beta. :3
April 22nd, 2010, 03:00 PM
ExAm
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by Darqeness
Oh and race:
YES
April 22nd, 2010, 03:12 PM
Hunter
Re: The Upcoming: Halo Reach
I am liking the new Mongoose where it actually looks like a Quad and not some stupid SMALL thing with no detail at all :/
They are really enjoying the amount of detail they can put into things aint they
April 22nd, 2010, 03:50 PM
Malloy
Re: The Upcoming: Halo Reach
Looks awsome + Sage's beard is AWSOME.
OMG... anyone else notice at the end... how frustrating a pre determined assasination animation is gonna be during an objective game when perhaps you're right by the flag and are being shot at? :\
So, remember way back when they said that every multiplayer map is featured in some way in campaign?
Look at 3:07. I'd think it's safe to assume there might be some Covenant-themed sections in the single player.
April 22nd, 2010, 05:36 PM
FireDragon04
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by Teltaur
So, remember way back when they said that every multiplayer map is featured in some way in campaign?
Look at 3:07. I'd think it's safe to assume there might be some Covenant-themed sections in the single player.
I'd say that's safe to assume... however i wonder why bungie put that in their? Just to tease us? No doubt. It's just strange that they showed us the four beta maps but then had that in randomly in the middle... ANYWAY covenant environments looks sweet in reach.
Loved this ViDoc... got me extremely excited, i also loved the enthusiasm shown by the bungie guys!
April 22nd, 2010, 05:51 PM
Sever
Re: The Upcoming: Halo Reach
I do believe that the fifth Covenant-themed map is most likely a 'friends-and-family beta' exclusive, much as Last Resort was for the Halo 3 beta.
April 22nd, 2010, 06:06 PM
=sw=warlord
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by FireDragon04
i also loved the enthusiasm shown by the bungie guys!
That actually put me off.
They seemed so sure they got everything right that something just has to be wrong, the guy who was talking about the sniper rifle and how he was going to be the only competition in the game made me start to lose the will to live the way he seemed so full of himself.
Also, am I the only one who despises that visor their using.
It reminds me of a stainless steel tin or something the way it's so chromatic.
April 22nd, 2010, 06:24 PM
hry
Re: The Upcoming: Halo Reach
It's cool but, what the fuck they did to the plasma rifle?, look at the minute 1:06 :S
E: Nice, flaming armor.
How much is the legendary edition though?
April 22nd, 2010, 07:03 PM
Dwood
Re: The Upcoming: Halo Reach
This is Reach, the elites are supposed to be darker, more scary and frightening.
April 22nd, 2010, 07:07 PM
Limited
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by annihilation
I love the armor colors.
It looks really pure.
E: Nice, flaming armor.
How much is the legendary edition though?
$150
This vidoc was AMAZING, I'm so pumped to play beta, shame I can only play it like 8th may, handing my dissertation in that week :O
April 22nd, 2010, 10:10 PM
Pooky
Re: The Upcoming: Halo Reach
I just have this feeling that armor abilities are going to make me rage in Reach, armor lock in particular. Whatever they do, I hope there will be some sort of 'classic' playlist in the final game with no loadouts and no armor abilities.
April 22nd, 2010, 10:24 PM
annihilation
Re: The Upcoming: Halo Reach
Dodging and armor lock are going to be whored out severely.
I can already tell.
April 22nd, 2010, 10:26 PM
flibitijibibo
Re: The Upcoming: Halo Reach
Armor lock will be fun:
1. Fire something.
2. They enable lock.
3. Get behind them and wait.
4. Assassinate.
5. ????
6. PROFIT!!!
April 22nd, 2010, 10:30 PM
Cagerrin
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by flibitijibibo
Armor lock will be fun:
1. Fire something.
2. They enable lock.
3. Get behind them and wait.
4. Assassinate.
5. ????
6. PROFIT!!!
You're forgetting the part where Armour Lock shoves you away.
April 22nd, 2010, 10:39 PM
English Mobster
Re: The Upcoming: Halo Reach
No matter.
Sniper bullet = 1 hit kill. Yay.
April 22nd, 2010, 10:57 PM
annihilation
Re: The Upcoming: Halo Reach
How many of you are gonna get the legendary edition?
I might get the limited just because of the art book that comes with it.
I don't know if Reach is gonna be good enough to blow off $150 on.
April 22nd, 2010, 11:04 PM
Sever
Re: The Upcoming: Halo Reach
I've already preordered and paid in full my own Legendary Edition. That statue set looks badass. The fact that it comes paired with Reach is icing on the cake, since I probably would've bought it on its own.
April 22nd, 2010, 11:35 PM
English Mobster
Re: The Upcoming: Halo Reach
God damnit, now I need to save up $750 this summer...
($600 for my new iPad, $150 for Reach. Probably going to do Reach first.)
April 23rd, 2010, 03:33 AM
TeeKup
Re: The Upcoming: Halo Reach
I'll get the Limited edition myself. Also whole-heartily agree on certain armor ability whoring.
April 23rd, 2010, 05:23 AM
FireDragon04
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by Sever
I do believe that the fifth Covenant-themed map is most likely a 'friends-and-family beta' exclusive, much as Last Resort was for the Halo 3 beta.
That would be interesting, could still see some videos on youtube of it, which would be awesome!
SOME SCREEN-GRABS FROM THE ViDOC.
Hammer ownage
Neck Stab!
Focus Rifle - First Person
Is he pooping out a laser beam? <3 Focus rifle placement here...
Covenant Sexiness
Flaming skulls in ODDBALL now.
Different texture/patterns on armour...seen in FP view here...a camouflage effect.
Plasma Grenade
Banshee looking good
Retro Mongoose looks awesome!
April 23rd, 2010, 06:34 AM
ODX
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by FireDragon04
Different texture/patterns on armour...seen in FP view here...a camouflage effect.
Yes it's me ODX again 'ranting' about animations how horrible boo-who suck it up.
Question: What do you guys think about the arm and how it's more 'realistic' in things such as this sword slash and grenade throws seen at various times?
April 23rd, 2010, 06:49 AM
Malloy
Re: The Upcoming: Halo Reach
i fucking love that banshee.
April 23rd, 2010, 07:24 AM
sevlag
Re: The Upcoming: Halo Reach
i think i'll save up for the legendary edition... get it this summer
April 23rd, 2010, 08:30 AM
Hotrod
Re: The Upcoming: Halo Reach
I'm gonna stick with the limited edition, since I know I would never use the flaming helmet, and 150$ will be too much for me, especially since I'll be starting my first year of University in September.
Oh, and that Elite armor sure does look sexy.
April 23rd, 2010, 11:31 AM
=sw=warlord
Re: The Upcoming: Halo Reach
Pre-ordered the legendary edition today, £0.00 owed but 2.5% return on my points card at Game.co.uk.:iamafag:
April 23rd, 2010, 11:34 AM
Kornman00
Re: The Upcoming: Halo Reach
I don't think I can justify the price tag of legendary. I'll probably end up just getting limited instead. However, if the former came with a dev dvd or something then I'd probably look at shelling out the cash. But for now, limited looks to be enough for me
April 23rd, 2010, 11:35 AM
flibitijibibo
Re: The Upcoming: Halo Reach
A copy of the soundtrack with legendary wouldn't hurt either... (fun fact: I own the ODST soundtrack, but not ODST)
April 23rd, 2010, 11:58 AM
=sw=warlord
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by Kornman00
I don't think I can justify the price tag of legendary. I'll probably end up just getting limited instead. However, if the former came with a dev dvd or something then I'd probably look at shelling out the cash. But for now, limited looks to be enough for me
Yeah, i've got so many points saved on my rewards card from the past 5 years that it reduced the price a fair bit for me, besides some of the stuff in the legendary edition doe's look pretty nice.
April 23rd, 2010, 12:38 PM
sevlag
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by =sw=warlord
Yeah, i've got so many points saved on my rewards card from the past 5 years that it reduced the price a fair bit for me, besides some of the stuff in the legendary edition doe's look pretty nice.
whats included in the legendary ed anyways besides a sweet ass armor set and the art bewk
April 23rd, 2010, 01:18 PM
Futzy
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by sevlag
whats included in the legendary ed anyways besides a sweet ass armor set and the art bewk
A hand painted 10 pound statue of noble team.
April 23rd, 2010, 01:56 PM
sevlag
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by MrBig
A hand painted 10 pound statue of noble team.
gawwwd dayum
April 23rd, 2010, 05:07 PM
annihilation
Re: The Upcoming: Halo Reach
Hand painted eh?
Sounds awesome.
I'm still short $50. :smith:
April 23rd, 2010, 05:15 PM
English Mobster
Re: The Upcoming: Halo Reach
Standard: Game disc and manual.
Limited: Game disc (In special ONI "Black Box"), "Artifact bag" with Dr. Hasley's personal journal and other classified documents which reveal closely held secrets about the Halo universe, and this Elite armor: http://farm5.static.flickr.com/4004/...9af46dfc5f.jpg
Legendary: Game disc (In special ONI "Black Box", which itself is in "UNSC-themed packaging" in the Legendary edition), "Artifact bag", special Elite armor, hand-painted individually numbered 10-pound McFarlane Noble Team Statue, and flaming helmet in multiplayer.
Statue:
Flaming helmet: http://farm5.static.flickr.com/4056/...575f378501.jpg
April 23rd, 2010, 06:06 PM
Hunter
Re: The Upcoming: Halo Reach
I'm going to stick with limited edition, aint spending like £100 on a dam game, model and bloody flames...
April 23rd, 2010, 06:36 PM
ODX
Re: The Upcoming: Halo Reach
10 pound hand painted statue.
I would think that, coupled with all the other goodies they give you, is worth the price.
April 23rd, 2010, 06:41 PM
English Mobster
Re: The Upcoming: Halo Reach
I'm getting Legendary. Going to put the statue right next to my Legendary helmet.
April 23rd, 2010, 09:36 PM
Ifafudafi
Re: The Upcoming: Halo Reach
so yeah, seeing the vidoc, I'm also worried about Armor Lock and Evade.
Since apparently Armor Lock can kill another player if they're close enough, it means you have to effectively kill a dude who's using it instantly if you have anything shorter range than a pistol; otherwise the lock wave will hit you and boom dead. Evade looks like the dive roll from Gears, and it looks like it's going to be abused just as horribly.
Most other stuff looks pretty cool though; again, I want theater mode for these particle effects, they are delicious
April 23rd, 2010, 09:59 PM
English Mobster
Re: The Upcoming: Halo Reach
You can only evade twice, and then you have a recharge timer. I doubt it's going to be spammed THAT much.
And I'm pretty sure the only thing which can kill you from Armor Lock is if the dude remains in the lock for the maximum possible time. Perfect time to get away and peg him from range as soon as he gets out.
April 23rd, 2010, 10:02 PM
Ifafudafi
Re: The Upcoming: Halo Reach
Yeah I was guessing that the dude who got murdered by the lock in the vidoc was either dumb or already at low shields. Really I think it could have good application in KOTH, if it's available there. But if a dude locks and you don't have anything save a short-range weapon, it could still be eh. Maybe you'd have time to get in there while he's getting up.
Didn't hear that evade had a recharge timer, so that's good to know
April 23rd, 2010, 10:13 PM
Futzy
Re: The Upcoming: Halo Reach
That guy didn't get killed by the armor lock. The emp pushed him back and then he was killed by a grenade.
April 23rd, 2010, 11:25 PM
Kornman00
Re: The Upcoming: Halo Reach
Legendary will actually be in short supply this time. It won't be like Halo 3's "cat helmet". So I said fuck it and pre-ordered it. Will have to line it up with my cat helmet and 7ft tall MC statue, assuming I don't ebay it off before sept. comes around
April 23rd, 2010, 11:47 PM
Donut
Re: The Upcoming: Halo Reach
oh god so now not only do we have to preorder to get exclusive content, we have to preorder the most expensive fucking thing? no. looking back now, im glad i didnt buy halo 3 legendary because i realized i dont like it anymore. i dont think ill be buying anything but the game this time either.
or do you not have to preorder for the flaming armor and shit?
April 24th, 2010, 01:34 AM
Delta4907
Re: The Upcoming: Halo Reach
Pre-ordering is not required to get any of the features any edition includes.
April 24th, 2010, 02:05 AM
Kornman00
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by Delta4907
Pre-ordering is not required to get any of the features any edition includes.
.
The (ingame) features COME with those editions. However, they seem to be hinting that by the time the game hits stores whatever supplies they have then is it. They won't keep making the limited\legendary editions after. However this could just be :words: to make people pre-order now.
April 24th, 2010, 02:32 AM
ejburke
Re: The Upcoming: Halo Reach
I think they said the same thing last time.
I'm just getting the standard this time. The Halo 3 LE held its discs in place with a glued-to-the-metal-case plastic spindle, which came unglued, hitchhiked aboard the disc into the xbox and totally got stuck in it for a month.
Also, I don't believe black boxes are actually black. Makes them hard to find.
April 24th, 2010, 04:56 AM
Kornman00
Re: The Upcoming: Halo Reach
Well, when it comes to ONI, I guess they really don't want someone else to find it :P. Probably would use some kind of beacon (radio, light based, etc)
April 24th, 2010, 05:24 AM
=sw=warlord
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by Kornman00
.
The (ingame) features COME with those editions. However, they seem to be hinting that by the time the game hits stores whatever supplies they have then is it. They won't keep making the limited\legendary editions after. However this could just be :words: to make people pre-order now.
Hey korn, any idea if these armours are just unlocked or are they DLC like the stuff for halo wars?
If it's DLC then this could mean we may get DLC armour in the future.
April 24th, 2010, 08:41 AM
Kornman00
Re: The Upcoming: Halo Reach
Ask me again after the game goes gold. As of now, there is nothing (I've uncovered) to suggest they'll support new armor features via DLC. I think it's best they just concentrate on new maps afterwords anyway
April 24th, 2010, 01:37 PM
ICEE
Re: The Upcoming: Halo Reach
why the fuck would we buy legendary edition for the statue, we don't even know if we LIKE the characters depicted yet. They could be completely dry and undeveloped douchebags.
April 24th, 2010, 01:53 PM
annihilation
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by ICEE
why the fuck would we buy legendary edition for the statue, we don't even know if we LIKE the characters depicted yet. They could be completely dry and undeveloped douchebags.
This.
I could see if this was Halo 3 and we knew the characters and how popular it was and how good of a game it would be. (ha)
But this is an entirely new set of characters and shit. I'm not 100% sure if I wanna blow off $150 on something that might end up like ODST where nobody plays it anymore.
Although I doubt no one will play it.
April 24th, 2010, 02:52 PM
t3h m00kz
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by ICEE
why the fuck would we buy legendary edition for the statue, we don't even know if we LIKE the characters depicted yet. They could be completely dry and undeveloped douchebags.
You mean like MC?
April 24th, 2010, 03:31 PM
annihilation
Re: The Upcoming: Halo Reach
E: nvm
April 24th, 2010, 03:56 PM
Heathen
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by Malloy
@ the whole HUD shitfest...
The HUD is fine... ODST is fine. @ Jcap... 'misleading' is a variable word. Its assuming that the user 'player' isnt bellow a certain standard of intelligence to use it. (not mocking... just making a point). The ammo hud suits its needs whether the bullets are vertical or horizontal.
This. I feel a little insulted that people think the players are too stupid to realize that it drains to the middle. And ammo, idgaf, because Any good player reloads when they have downtime and it still displays the same amount of ammo regardless of the icon's orientation.
Whether its
||
or
|
|
its still two.
April 24th, 2010, 04:00 PM
ICEE
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by t3h m00kz
You mean like MC?
Pretty much. The difference being that MC developed a fandom over a few games and books, and these guys are just freshly being pulled from bungie's rectums.
April 24th, 2010, 04:08 PM
flibitijibibo
Re: The Upcoming: Halo Reach
It's not really misleading in terms on stupidity, it's just misleading visually. I can't tell you how many times I thought I had half a chance during a firefight in ODST because it looked like I had a decent amount of health.
Visual brainfucks are best left to stuff like Beat Hazard... :pcgaming:
April 24th, 2010, 04:49 PM
annihilation
Re: The Upcoming: Halo Reach
Just remember that your health doesn't smoothly fade away.
It goes away in chunks.
It's not misleading at all.
And why does it say Ribbit was the last to post but it was really flibitijibibo?
E: oh..........
April 24th, 2010, 04:52 PM
flibitijibibo
Re: The Upcoming: Halo Reach
Yeah, see what they did there? Inferno/sdavis were really dedicated to the idea.
:downs:
April 24th, 2010, 11:27 PM
Kornman00
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by annihilation
I'm not 100% sure if I wanna blow off $150 on something that might end up like ODST where nobody plays it anymore.
Although I doubt no one will play it.
ODST just had campaign. This will have both campaign, multiplayer and forge. I'd be willing to bet that they introduce co-op matchmaking for campaign games too this time around too. Reach will be played for years to come by many, many people.
April 25th, 2010, 12:06 AM
ICEE
Re: The Upcoming: Halo Reach
i don't think ill buy this at all, it isn't on steam...
April 26th, 2010, 06:45 AM
sevlag
Re: The Upcoming: Halo Reach
i could use that statue of noble team to beat my sister when she wants to go on the xbawx
April 26th, 2010, 10:23 AM
Kornman00
Re: The Upcoming: Halo Reach
So, in reach, you actually have to press a button to pick up health now. Should make Firefight matches a little easier since you won't accidentally pick one up when you only lost a spec of health :ugh:
April 26th, 2010, 10:28 AM
flibitijibibo
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by Kornman00
So, in reach, you actually have to press a button to pick up health now. Should make Firefight matches a little easier since you won't accidentally pick one up when you only lost a spec of health :ugh:
I want source of this. That's far too awesome to be let off with a sourceless post.
They better have an option to switch between 3rd person and 1st person.
April 26th, 2010, 02:45 PM
=sw=warlord
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by annihilation
They better have an option to switch between 3rd person and 1st person.
By the looks of it from the video, there is no option and there wasn't a weapon in view either.
April 26th, 2010, 03:04 PM
Siliconmaster
Re: The Upcoming: Halo Reach
We also don't know what the context is. They said it isn't in the beta- that could either mean that the passenger seat has 3rd person view just for the beta, or that what they showed was from a campaign cutscene. Do remember that Bungie is doing a lot more "in-character" cutscenes, veering away from the full out cinematic style. That could be part of one of those scenes. We won't know until the final game, I suppose.
April 26th, 2010, 04:15 PM
Pooky
Re: The Upcoming: Halo Reach
Having seen it in action, a lot of stuff about the new sandbox is annoying me. First of all, all the new Covenant weapons look so god damn similar I can hardly tell one apart from another at a glance. Also, what's the point of having the pistol and the DMR if the former is just a shitty version of the latter? Finally, they took out the SMG but I'm not seeing any kind of point blank bullet spam weapons to replace it, the like of which have existed in every Halo game in some form or another.
April 26th, 2010, 04:22 PM
Rob Oplawar
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by Pooky
Having seen it in action, a lot of stuff about the new sandbox is annoying me. First of all, all the new Covenant weapons look so god damn similar I can hardly tell one apart from another at a glance. They seem pretty distinctive to me...
Also, what's the point of having the pistol and the DMR if the former is just a shitty version of the latter? Preference? I think the pistol is there as a nod to all fans of the H1 pistol. Why shouldn't it be there?
Finally, they took out the SMG but I'm not seeing any kind of point blank bullet spam weapons to replace it, the like of which have existed in every Halo game in some form or another. Um... yeah, the type of weapon you're talking about that was in Halo 1 was the AR, which is in Reach...
Look, the SMG and the AR were very similar but subtly distinct weapons. You can't complain about the presence of the pistol and the absence of the SMG in the same breath. :rolleyes:
The message you have entered is too short. Please lengthen your message to at least 1 characters.
April 26th, 2010, 04:25 PM
Pooky
Re: The Upcoming: Halo Reach
Quote:
Originally Posted by Rob Oplawar
The message you have entered is too short. Please lengthen your message to at least 1 characters.
I knew someone was going to say that. The Reach AR is NOT equivalent to the SMG (To clarify, the Halo 1 AR and Halo 2/3 SMG had virtually no range and an extremely high rate of fire. The assault rifle in Reach appears to have a decent range and not that high a ROF, much like the MA5C), and the Halo 3 AR and SMG were a lot more distinct in functionality than the pistol and DMR in this game seem to be.
I'd like to know how the focus rifle, needle rifle, and plasma grenade launching thing are distinct from each other though. They're all roughly the same size, purple, and made up of segmented parts.