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Thread: Halo: Reach Discussion

  1. #1411
    Taiko Drums = Win
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    Re: The Upcoming: Halo Reach

    I kinda do like the pumping animation for the shotgun though, the kinda slap pump.
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  2. #1412
    Kid in the Hall Kornman00's Avatar
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    Re: The Upcoming: Halo Reach

    Bungie has been pretty good with learning from their mistakes after finishing their games. Basing their overall development from that of a previous game (especially one that was their first on a new system) isn't really accurate as they are more than likely doing something different this time around. Not just that but development practices improve too. It would be more logical to keep using existing assets when building the prototyping\alpha stages, as unlike some other developers, Bungie just keeps improving their own engine, not picking an entirely different one or going third-party. Sure designers\artists can work on the improvements they have in mind for the future life cycles (beta, delta, etc), but the idea is that during this time to get a rough idea of what was brought up in the pre-production phase.

    Engineers will be cracking out new systems and improvements during this time too so some advancements may not be readily avaiable. Example may be that the animation system may be getting an overhaul so why work on old assets for an alpha engine when you'll be redoing things "from the ground up" later for a new system in a more complete engine? Work with the resources you have now to get the mindset of what you'll be having overall later in development, then work on the nitty grities (working from the ground up as the say).

    An alpha tester should be worrying about how to break the game and spotting shit that just isn't right. It's during this phase when you'll be looking out (for example) for animation "pops" instead of going "oh, well these FP animations just look like the old game, filing a bug!". Well, they're more than likely FROM the old game because that is what the game tech is based on. In fact, you'd in some cases WANT that. You have something to test against. If the DATA hasn't changed but the SYSTEM has and the execution doesn't look the same nor as expected...then there is a bug somewhere.
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  3. #1413
    Taiko Drums = Win
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by t3h m00kz View Post

    Also, MPG3 is irrelevant. Development for a mod or a map is much, much different than development for an actual game. Modding, for Halo at least, is as simple as is placing custom content, models, bitmaps, animations, etc into a pre-set template. Bungie actually developes and engineers the template, engine, and everything else, as well as everything I've listed. They don't just mess around with tool, sapien and geurilla. Coding is a huge part of their, and any game developers job, and there's alot more that can go wrong than just a badly placed thumb or a bland texture.
    AKA: BUILD IS BUSTED. ABORT.
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  4. #1414
    swisha...swisha...swisha Darqeness's Avatar
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    Re: The Upcoming: Halo Reach

    New Vidoc is up

    Looking very nice indeed.
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  5. #1415
    Senior Member =sw=warlord's Avatar
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    Re: The Upcoming: Halo Reach

    Downloading now.
    Is there much info on invasion in this or any until now unannounced features?
    Looking at the new limited editions on bungie.net....
    http://www.bungie.net/News/content.a...news&cid=25773
    Last edited by =sw=warlord; April 22nd, 2010 at 08:28 AM.
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  6. #1416
    swisha...swisha...swisha Darqeness's Avatar
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    Re: The Upcoming: Halo Reach

    Nothing really on invasion, there was an article on Kotaku that had a bit on it.

    Oh and race:

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  7. #1417
    For Gnomejas sevlag's Avatar
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    Re: The Upcoming: Halo Reach

    they finally decided to do something right...GJ bungie

    race will be fun again
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  8. #1418
    Kid in the Hall Kornman00's Avatar
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    Re: The Upcoming: Halo Reach

    Vrrm vrrm. Heh, they could make Grifball on mongeese (I forget the name of the real sport played on horse back) where you have to get a round object to a highlighted area to score. From the sounds of their new Megalo engine, they could set that up

    In other news: I'm mad because I can't watch this yet :<

    E: Wait, what? A speedometer? nice
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  9. #1419
    huehuehue annihilation's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Kornman00 View Post
    Vrrm vrrm. Heh, they could make Grifball on mongeese (I forget the name of the real sport played on horse back) where you have to get a round object to a highlighted area to score. From the sounds of their new Megalo engine, they could set that up

    In other news: I'm mad because I can't watch this yet :<

    E: Wait, what? A speedometer? nice
    Polo.

    Race is gonna be so awesome.
    Last edited by annihilation; April 22nd, 2010 at 10:37 AM.
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  10. #1420
    For Gnomejas sevlag's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by annihilation View Post
    Polo.

    Race is gonna be so awesome.
    yet you'll still somehow ruin it with your pedobear ways
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