I get lag all the time, too. I just thought it was my connection, though.
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I get lag all the time, too. I just thought it was my connection, though.
Funny you use that emote, since you started the drama after I rejected your explanation...because your explanation is completely off-base. There is literally no excuse for why this can't work and whether or not it is on a console has literally nothing to do with it. There is nothing so special about Halo that makes this hard to implement; it's a pretty generic science-fiction shooter with really good production values. If it's hard to implement this feature it's because they overlooked something major, there are no if, ands, or buts about it. So stop putting this game on a pedestal.
On a separate note, I think it's high time this was stated directly: you are a spineless, manipulative weasel who lacks both observational skills and tact. You are incapable of making a point on your own without leaving yourself an exit plan in case people vehemently disagree with you because you made an uneducated, presumptuous, and distasteful assessment or statement. You are always trying to save face by attempting to explain your asinine comments in a way that makes you both look good and disown said asinine comment. Was I blunt in saying that the game-play has to be generally shit for this feature to not work properly? Yes, yes I was, and perhaps mistakenly so, but I didn't make it into a personal attack. You, sir (and I use the term apprehensively because I am pretty sure you are a madame), completely misread and twisted almost every point, pulled an argument out of your overstuffed asshole, and are now trying to frame me as the perpetrator of a dramafest. Stop being such a thunder-cunt faggot and inject some fucking integrity into your brain-dead excuse of a personality.
I'm a stubborn son of a bitch, but at least I'm not crawling around in the fucking mud.
And I bet if you asked them about it today, you'd get a modified answer. The reality is that in this day and age of sequels and persistent online unlocks and loot ladders, an elegantly minimalist weapon repertoire just isn't going to cut it.
Even Halo 1 had role redundancy (AR/PR) and gimmicks (needler, PP). Then with Halo 2, they had to add stuff, so they added a Beam Rifle to match the SR. The Carbine and BR were introduced. Hell, there was an Elite PR and a Brute PR. So let's not paint the picture that 343 has dropped one of Bungie's core design principles. They were only marginally committed to it and the needs of making a sequel has outweighed it time and again.
With regards to Halo 4, I can't tell you the difference between the Scattershot and the Shotgun. But I didn't wonder how a Scattershot got onto a Forerunner ship. I think it was important that players understood intuitively that this was the Forerunner version of the shotgun. It was not a failure that it didn't read as something entirely unique; it was a goal.
Also, not all roles are created equal. The BR/DMR/LR/CC/Magnum occupy a supremacy role. You always need to have one with you and I'm grateful that it wasn't always the same weapon that I was toting around. Since the gameplay differences were almost negligible, I didn't particularly have a preference and could enjoy each one. It kept things really fresh for me and I used the entire spectrum of weapons in the campaign.
Feel better? The only drama created out of this was you because you made it out more than what it is. The fact is that you expect gold to be delivered to your hands in bars when it was just mined. It's been a week. Give it time. If it had been a month or a half a year, I would understand. If Ad Hominem is your way to avoid wanting to accept this, then go ahead, insult me. Look at what your responses are in comparison to mine. You get so bent out of this that you would go so far as label me as degenerate and judge me based off of my opinion of why a feature isn't 100%, even though said feature can be remedied in feature patches/fixes/updates. I'm putting this game on a pedestal because it deserves a shot at being there from public opinion and the limited time I've had at playing it. You simply keep knocking it off even though you're not actually playing it.
I'll say this once and only once. I found the holes in your argument and I exploited them to prove your argument wasn't solid because it isn't in the current context. It's nothing personal. I was simply trained for a year to tackle arguments like a lawyer and that's what I currently do unless I go on prolonged routes of research for better solutions. Like I said, nothing personal and I never intended to make it personal. I called you a brat at first (I edited that out almost immediately with better judgment, but alas it was quoted too fast) because I genuinely though you were taking the extreme of one. I apologize, but I feel for the first week of release you're holding your standards a bit too high.
As I said before, neither you nor I play this game currently. I'm basing my information off of everyone I talk to, all of which are saying it's pretty good. You've stated several times you're just assuming. Please don't assume anything. It makes an ass out of you and me.
Tackling arguments like a lawyer just makes you a cunt, I wish I was more like you so I wouldn't have to put thought into making terrible posts, must be nice to just be able to shit them out.
*popcorn*
look at dis high school setting.
Fuck you guys. I came here to learn about Halo 4, not see bitch fights between a fan boy and a rational dude.
I dont see why you are repeatedly using the rubbish reason of "its only been out a week". The game has been in development since 2009, how can you over look a feature such as turning off in-game joining?
Using your petty excuse is valid for things such as the very rare and messed up kill cams, and the fact it doesnt always show the last kill to everyone (COD style).
My point is rather that one should not get so bent over shape about it. It's the first week, so it will hopefully be acknowledged and accounted for to fix in future updates. It's sad that I couldn't just say that and people be like "hmm, okay I see what you mean." Instead we get this massive dramabomb because no one here seemed to be able to understand that one truth. It sucks that shit happens when it happens from this feature. But is arguing here going to do anything about that besides try to prove whose Epen is bigger? No. That's why I said numerously it will most likely be fixed in an update, so give it all time.
As far as turning it off, I don't fucking know. That is pretty bullshit. Could that be fixed in future updates?
How are all of you missing the fucking fact this feature has been in Halo in the form of customs since Halo 3?!
Only difference now is it allows you to join mid game in matchmade games.
sure they could add the option, they should have but the didn't, I'd rather them fix theater for SP and SPOP's than add a little button for opting in mid games or not.
I'm having difficulty understanding something. Can one in Matchmaking simply not join a lobby that starts a fresh game? Or does joining matchmaking of any kind revolve around joining games already in progress? I thought you could join a regular lobby like the past 5 years and start a game in this game.
Also, I realized that my memory has struck again. Thank you Warlord who has reminded us we have had joining-in-session games since Halo 3 for custom games and Forge. I guess not touching XBL for a year lets me forget this, which is weird considering how much I played custom Games during Halo 3. Either way, the bugs that come along with a game can be fixed and that's what I want people to recognize here. I will now quietly leave and cry over my deteriorating memory. My this argument rest peace and may a mod cleanly take out the shit that has polluted this once fine thread.
Arteen's List of Major Halo 4 Grievances
- Where did all of the emblems and backgrounds go? Eagle emblem? Gone. Dreamcatcher background? Missing in action.
- Any why lock emblems at all? I can understand locking a few of them, like the "117" one, but locking the majority of them?
- I can't see my Spartan's feet in the Armory. How the heck am I supposed to pick proper legware if I can't check out my boots?
- Only two color choices? By now I was expecting to be able to choose primary and secondary colors on a per-piece basis. Heck, even Halo 3 had primary, secondary, and decal choices.
- Even the color choices themselves are lacking. Where's magenta? Madness.
- Why can't I choose the under-armor color separately? Even Mass Effect 3 lets me choose my under-armor color. I want it to be black, not the same as the primary.
(seriously though, I'm disappointed with the missing emblems)
Upping the weapon damage would do more for this game than anything else, but whatever. I've never really run into any problems with join in progress, but then I'm usually searching with a large party. It's probably worse if you're searching solo.
No one plays customs competitively, so your argument is moot.
You make a good point Zeph, but they had to test it to check it works. Surely someone must have had the brainwave of, oh what happens if its 5 vs 1. In my eyes, they only saw it as a pro and never a con.
Now I'm not bashing the idea of in-game joining, but I want it to be my decision. When I play with Malloy, we want to play competitively. We go in with a game plan of what we want to do usually. If when we are in that game people quit, then yes it could be nice for those slots to fill up, yet I want those people that join, to be in the mindset of "oh, I don't mind joining a game in-progress, and I run the risk if joining a bad game". There are times when I just want to hop in a game and have fun and not worry about if I'm winning, my k/d or whatever, and those are the times where I would pick to join a game in progress.
DarkHalo, your arguing about something in the game that you don't even how its working?? My word...that said, whenever you click Find Game and then select a playlist, you will either join a lobby and start a game from scratch, or you will be put into a game thats already running (and could have just 1 second on the clock remaining, which has happened to me). There is absolutely no indication into what type of game you are joining, the only way to find out is spawn and check the scoreboard/timer.
@Arteen, I agree with every point. I cant make the emblem I've had in the previous games simply because its locked. In certain cases, emblems will be locked until you hit Rank 130.
How is that in any way shape or form relevant to the fact the feature has been ingame the entire time?
Oh but wait,you struck out twice
The current state of the system hasnt been in any previous games. The problem with it is that it is in matchmaking, the automated system of putting you into a game. You have absolutely no control what game you get put in. Forge, and custom games you do.
Warlord, your losing the plot.
SWAT is broken, and the only map it's played on is Haven and Abandon, fucking stupid voters.
Like seriously, you can swipe with the BR and get a headshot. It's stupid.
Check the other page.
Is there an emblem in this game that functions like the Seventh Column used to, where you can toggle it to show no emblem? Because F emblems.
Why in the world would you hate emblems? Lol. What a weird thing not to like.
DarkHalo you must be having a bad time with matchmaking. I have only once joined a game that started already, other than that it's been smooth sailing for me. I do sometimes get the ones where teamates join throughout the game, but that's it.
Malloy and I joined 8 ingame games in a row where we were put onto a losing team that had no chance of winning as we were down so much. It's happened a lot to me
DarkHalo, this post.
Is the new spartan ops available?
EDIT: It is.
Who else thinks its completely badass the Infinite supports it own flotilla of frigates?
I've hardly played Halo 4. I'm going off of others' feedback and a small amount of time I've had with it. I just hope this gets remedied though, mainly because I love sitting in that lobby and seeing the countdown for a match to start. It's just reminscent is all.
I just wanted to point out, it's not game breaking. Game breaking means it crashes the games or physically halts any further progress in the game. What you have is not even a bug at all. Instead a personal grievance with a choice made by the developers. While I agree it can be annoying, but anyone who's played any first person shooter in the last 5 years should be used to it now. No point in staying just back out. Not to mention, as someone who typically has one asshole quit every time at the start of a match, I do enjoy that people can now join in to even out the teams. Please stop using 'game breaking' incorrectly, it drives me fucking nuts seeing people rambling about how the stupidest little tweaks are GAME BREAKING BUGS.Quote:
Like I said, its a fucking game breaker.
SWAT mode is fun, but it really highlights just how atrociously bad the map designs are. A map where you have people coming up behind you every 5 seconds is a badly designed map.
Solace is the only map I can't stand to play SWAT on. All the rest are just fine to me.
Just finished a match on Adrift. People love camping with the DMR across the center area on the second floor. If you run down the hallway and come across one of the doorways on either end you get pegged... fucking campers. It sort of defeats the purpose of having the option of choosing between BR and DMR
Sounds like they should of released this with dedicated servers and a modding kit on a platform that isn't seven years old.
Something like the PC.
you guys seem pretty mad.
Level 51 cheaaaaa. Working on my Stalker specialization now.
They kept the aim assist from Reach for passenger in the Warthog. Fucking sniper passengers be headshottin' like little bitches. :v:
Halomaps.org?
Halo2Vista.net?
Forums.HaloWaypoint.com?
That's a good point, though they could have at least limited the camera views to FP and 3rd-rotating instead of letting people free roam. My guess is Havok AI (they no longer roll with the engine's own AI as far as I know, same goes for animations) has deterministic issues, where replaying the same inputs back doesn't net the same results, thus rendering films unusable (once the game state goes out of the sync, the rest of the film is trash). Though if this is the case I can't imagine how rough it got with debugging the game, as it's a mechanism used for debugging what caused the conditions that crashed the game in development.
Another piece of tech that may be causing film playback issues could be Wwise (their new sound platform). But since MP works, my bets on ODX's and/or my guess.
Did you notice that they named the Septagon symbol "asterisk"? Also, I think the pimp hat was also removed, meaning I can't sport my CAWK emblem anymore. IMAD.
I was online around 2am PST, when the challenges cycle, and that's when the new ops were unlocked too.
Kinda interested in how they, technically, did firefight this time. Eg, did they come up with scenario variants? They reuse scenario zones (some from campaign even), and there's only eight or so firefight maps, so I'm curious what solution they rolled with, especially if the variant (ie, chapter) information isn't locked away in the map...meaning one could possibly mod these behind the scenes variant data. Or unlock the missions before the 343 servers give the green light.
My point was that join in mid game has been a feature in Halo since at least Halo 3, it may not have been in matchmaking but the fact it was there at all gives the hint that the feature shouldn't be broken at all.
As for joining mid game without a choice, matchmaking is doing exactly what it was designed to do, find a existing game with the gametype you specified and if it can't find any slots then it will set you up with people to make your own match.
Your idea of what's game breaking actually isn't.
As for kornman joining a match where he was the only person on his team, I would bet that there was at least one person shortly before he joined and whilst he was making the transition in joining, the last person left as to make it look like he joined an empty team, I know for a fact that when the entire team quits that the match ends because I've seen it countless times.
Hey, how do I access the Domian/Terminal videos from Waypoint? My Xbox froze trying to start the seventh one and I can't find it. :saddowns:
Welp. Went to try MP to find out it needs 8GB of storage and needs to be installed. BS. It's my step dads Xbox with a 4 gig drive. Also, after beating campaign, I had no idea that halo 4 consisted of the Spartan Laser of the Gravity hammer. At least the single player, I was surprised to see a spartan laser sitting there. Same with the gravity hammer.. considering there are no brutes in the game lol.
Gravity Hammer is most likely there for Grifball would be my guess. And yeah, spartan laser was a surprise even though:
It may not be game breaking, but it sure as hell is mood breaking to not have an option to toggle mid-game joining in matchmaking.
What is, however, game breaking is this game's rediculously low object garbage collection threshold. May Bungie have mercy on your soul should you die in MP/Spartan Ops and have one of the few power weapons, cause that shit will be zapped from existance. Or temp swap your power weapon for another weapon to thrash the AI, cause it will be collected once you go back for it once a checkpoint or zone load is hit.
Also, the UI is horrible.
And where the fuck did campaign matchmaking go?
And the gravity hammer was there in the last mission. There's an achivement for it.
I saw the SL on the pelican and was like "well at least it was implemented into the SP someway", then i found Spartan Laser again on the second to last mission just sitting in a hallway on a crate, thank god though, it saved my life with all those fucking banshees at the end. Gravity hammer was there too, and yes I saw that, got the achievement as well.
Why is the banshee so hard to control on this game? Not pressing anything on the controller and the banshee is still going 25 mph. Makes it real hard to aim, yet the ai are like fucking professionals.
That one Spartan Laser in campaign comes right before they give you a Mantis, so I never even used it.
Flying a Banshee is pretty frustrating. I don't know why they even bother with them if, in order to balance it, they have to constantly move forward, making it really hard to spot movement on the ground because EVERYTHING is moving. And when you do spot something, you have a tiny window to drop a bomb and hope something dies before you have to pull up and come around again. I also found the stunt maneuvers to be especially useless this time.
I got to pour one out for the Halo 1 Banshee. Maybe light some candles. Maybe tie a pair of sneakers together and toss them up onto a power line. I keep H1B in my HEART, son.
Speaking of Covenant vehicles, isn't it about time that they changed the Wraith so that you don't have to look up and completely lose sight of your intended target to shoot at it from range? How about a hold down/release mechanic like the Torque Bow in Gears of War? And while they're at it, would a visual indication of where the mortar is going to land kill anyone?
Well, I guess it would. That's the point.
But so is the Master Chief, and thus you, the player.
Games these days...injecting challenge, what are they thinking?
I guess, it's just so annoying to handle. The ai are obviously programmed to know how to use it, the only good thing is that they actually fly low enough for you to board them in this game. Though when I'm driving one, I find myself holding down the boost button to escape death. Those pilots have some crazy leading with the fuel rod.
One thing I really liked about the game is that there doesn't seem to be a ridiculous amount of enemies. Don't get me wrong, i liked all of the other halos, but when it came to fighting the covenant it felt REALLY good to have it back to the H1 style again. Ghost, banshee, wraith: only drivable covenant vehicles (excluding the shade), it felt really clean and fun like the original halo. I also enjoyed the warthog level with the mantis. I hear a lot of people complaining that there is no action with the warthog. Well there is, it's just kind of misrepresented. I forget at which point, but in the level with the mantis (i think the first stop with the stream), I see a hog dart out of the mantis. I',m like fuck. I go into the mantis to grab some ammo, and I see a marine just standing in the gunner seat of a hog. Fuck yes. Although idk why you dont hear anything like "warthog is waiting for you in the mantis cheif". Hes kinda just chilling there.
THE LAST LEVEL OF THE GAME SUCKED.
The prometheans are fucking annoying as hell to fight. They're not fun, not interesting, I'm like.. okay next level plox. They need another natural race as interesting as the covenant, not digital fucks. Aside from that, i think the game was great. I loved the base level. I'm looking forward to see Arbiter, shipmaster, lord hood, in the next game. The game lacks with a feel of a "sequal", aside for a few parts. I have a feeling the next game will be pretty bad-ass. Considering chief is back at earth thinking everything is solved for now. It should kick off with a pretty good intro.
I was being tongue-in-cheek on two levels:
1. That people complain about games being too simple these days, and
2. That when big developers decide they want to make their games challenging and engaging, they use cheap tricks instead of good planning to do it, creating complaints of a game being too hard or frustrating.
Add me you dicks...
AK ODoyleRules
Go to the waypoint website on your computer, click career->Halo 4 stats, then click on the career tab to the left of your Spartan's picture. Then you should see on the right side an option for domain terminals. Click it and everything you've unlocked will be right there.
Or just give the middle finger to this bullshit hoop-jumping and find it on YouTube.
Ugh I absolutely hate fighting the Prometheans. And the S-IV armors look like absolute shit. Even the marines look like shit. D:
I'm waiting on those Halo Waypoint challenges. :v:
It looks like it was designed for tablets??
Just because they can, doesn't mean they should
Hey, all you gays, you can get banned (temp, etc) for quitting games still https://forums.halowaypoint.com/yaf_...an-Thread.aspx
Quote:
Types of violation include, but are not limited to, the following example actions:
• Skill, EXP, or Credit Boosting, deleveling, idling through games, cheating, habitual quitting or any other type of unsociable and unsportsmanlike behavior.
Team Snipers incoming next week. Check out the blog post for various statistics as well:
http://blogs.halowaypoint.com/Headli...n-111412-.aspx
Say, does anyone know if there's been a GPD file put out yet with which I can swap into an offline profile like with Reach to get all the armor and emblems unlocked for local play?
I'm sure you can get away with quitting games that you're hopelessly outnumbered and are just being spawn-camped and farmed. Even if that was every game you played, I'm positive they wouldn't dare ban you for that.
But players will naturally stretch their justifications for quitting to include the map choice, whether they can get the power weapon or vehicle they want, etc. Remember: the fewer people that quit, the less often people will get slotted into game that are in progress. So only do it when it's really necessary and save the film as proof.
I would like to point out, I've played 76 matches so far and haven't quit a single one.
Also, Has anyone figured out how to make custom challenges yet?
I managed to get a flash drive to play MP. I don't know what you're talking about limited, out of my solid first 10 games I've came in first or second place everytime.. My second game ever playing the game and I was atleast 16 kills above the person in second place. Keeping in mind that I haven't played live since Halo 3. I see no flaw in the matchmaking so far, excluding the shitty UI. Then again the people I'm versing could be like WTF.
http://m.popsci.com/technology/artic...-review-halo-4
Best review ever.
Everyone knows his name is Iron Chef
"How far to the missile?"
"We're just about there," they said for a god-damn hour.
Fuck this game on Legendary. This shit is broken in HALF!
How do you guys get past the fuck-ton of Covenant bastards on the first level? The room with the little glass gazebo in the centre. With the gold Elite and the BILLION Grunts.
Take out the two jackals on the side with a plasma pistol/AR, then begin taking out the grunts in the middle (one by one, slowly, retreating after each kill) with a plasma pistol. They recoil as you shoot them so they can't do anything, and they always drop a new fresh PP so you don't run out of ammo.
After that, go one way and try to either throw grenades at the Elites, use a needler, or plasma pistol one at a time. It's a bitch, yeah, but not impossible.
Sprint to the rocket and press the button to launch it as soon as it says the rocket is jammed.
I took it slowly and carefully. The rounded glass room was only a mild annoyance. Above all, PP is best with anything, but you'll want a BR in space. Keep an eye out for snipers and take out unshielded infantry. Elites are annoying but can be taken down if you persist.
I didn't die once on Legendary and I had to deal with every encounter possible. You can do it. It just takes patience.
Having trouble on the first level? Boy are you going to have have some fun when the prometheans show up.
The first mission is the shortest and easiest. I'm afraid of what will happen when you hit the 3rd level. Either quit now or make sure your insurance is paid up.
These two speak the truth. Here's a trick I came up with when dealing with a lot of the Knights: Kill their lessers (Crawlers, Watchers, you know), then hide behind something. They will go into a patrol mode. When you see them walking away from you, quickly run up and beat them down. Or assassinate them since it's so much more satisfying. Rinse and repeat with every encounter. I didn't have any ammo problems because I was shooting unshielded targets. I died a lot though because a Knight would bum-rush me at the wrong moment.
When you hit the second tower, that's when shit gets real. Boost to run over the first Elite by the banshee. After that, it's a toss-up. I can't remember what I did for that part, but it took many a try.
If you have a lancer promethean suddenly begun to teleport dash at you, step to the left and then assassinate them as they finish their charging at you.
They always miss a lot when they do that bum rush thing.. if timed right, yes, easy assassination.
That's No Moon challenge can go fuck itself. I can't find the patience to do this.
The Ghost run in Forerunner was not playtested in co-op. 343i is now on my shit list. Prepare to die.
Also, to beat the game on Legendary you pretty much have to take things slow. One enemy at a time. And crawl every inch of the landscape for weapon placements. Especially UNSC shit, since that green bullshit just blends into the landscape.
Holy shit SWAT is amazingly atrocious. How the hell do you people enjoy this game mode.
I guess you could say it's hit...or miss :caruso:
So I played until the "Longsword" mission:
THIS. If you are fast enough, you'll make it without a single shot being fired at you.
It's become a twitch shooting DMR-fest.
E: I experience moderate success with the magnum, but that's only on maps like Adrift. If I'm on complex, then I just come to terms with my imminent demise.