Re: [GALLERY] Dane's Boudoir
Quote:
Originally Posted by
Rob Oplawar
it needs to be extremely squishy and quivery and blobby. If you can rig and animate it like the exploding infection form pod scenery things from Halo 3, that would be awesome.
Uh, what? Squishy, quivery, those are kinesthetic properties, not entirely aesthetic properties. I'm primarily a 2d artist, and that is a STILL RENDER.
o_O
Hm, on that note, maybe it should be slightly translucent, with only a hint of some vaguely disturbing shape moving around inside it.
1 word for you.
Custom Edition. I have to think about polies here Rob. The actual flood form itself, then this thing as well, plus all the other shit in CMT, I have to think about performance for the average user. I'm not about to start sticking shit inside it.
also BioCroc, way to be a pompous git. I'm not even going to bother with that one.
Also you people are forgetting that flood pure forms are more symmetrical. I haven't even played halo 3 and I know that.
OH, FD, this flood egg will be dropped on mass from the big flying form, and when they hit the ground, since they will be AI, they will roll towards enemies. That's if we have time. Otherwise they'll just hit the ground, swell and explode.
Re: [GALLERY] Dane's Boudoir
Quote:
Originally Posted by
DaneO'Roo
id hit that.
looks very well done :)
Re: [GALLERY] Dane's Boudoir
Maybe make some flood goo or like formation on the structure for the eggs to be incubated in?
Re: [GALLERY] Dane's Boudoir
Re: [GALLERY] Dane's Boudoir
Quote:
Originally Posted by
DaneO'Roo
That's if we have time.
You're operating on a release date schedule now? :S
Re: [GALLERY] Dane's Boudoir
Quote:
Originally Posted by
DaneO'Roo
...
Hey hey, no need to get your panties in a bundle. I was just making a suggestion about the direction you might take it ingame, and I realize that Blam 1 is old and has its limitations. But isn't that where the fun is, in working around the limitations to produce the best effect you can? Just sayin.
Re: [GALLERY] Dane's Boudoir
@ silentwind PL
structure?
What??
Jesus Mcfucking christ. I've said 12 thousand time already, even once on this page, these eggs, come OUT of the BIG flood. They're NOT scenery.
Why would I go to the trouble of making stuff just for a render that no ones cares about?
Re: [GALLERY] Dane's Boudoir
Quote:
Originally Posted by
DaneO'Roo
this flood egg will be dropped on mass
WHY
WHAT HAVE I DONE
I believe you mean en masse, good sir.
Also, a pure life form should be symmetrical.
Re: [GALLERY] Dane's Boudoir
Quote:
Originally Posted by
Mass
Also, a pure life form should be symmetrical.
not necessarily
Re: [GALLERY] Dane's Boudoir
Quote:
Originally Posted by
DaneO'Roo
http://img131.imageshack.us/img131/8...ionegg1ai5.jpg
Basic textures done. I'll finish later in the week when I've freed up some homework.
Also, Polygon Cruncher for 3dsMax OWNS. I reduced the biped and the egg low poly models to around about 4000 and 500 triangles respectively, without affecting the uv coordinates or the silhouette of the models hardly at all.
Aww it gets his eyes from its mommy.